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https://gitlab.com/YuukiPS/GSServer-CBT.git
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melon
This commit is contained in:
22
soggy_resources/lua/Scene/20015/scene20015.lua
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22
soggy_resources/lua/Scene/20015/scene20015.lua
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-- 地图配置
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scene_config = {
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begin_pos = { x = 384.5, z = 28.3 },
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size = { x = 175.7, z = 242.6 },
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born_pos = { x = 439.8, y = -8.8, z = 122.2 },
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born_rot = { x = 0.0, y = 91.2, z = 0.0 },
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die_y = -100
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}
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-- 所有的区块
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blocks = { 20015 }
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-- 所有的区块范围坐标
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block_rects = {
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{ min = { x = 384.5, z = 28.3 }, max = { x = 560.1, z = 270.9 } }
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}
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-- Dummy Points
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dummy_points = { "dummy_points" }
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-- Routes
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routes_config = { }
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{
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"sceneId": 20015,
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"routes": []
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}
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-- 所有的group
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groups = {
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{ id = 220015002, refresh_time = 0, pos = { x = 401.8, y = -23.9, z = 119.3 } }
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}
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dummy_points = {
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}
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117
soggy_resources/lua/Scene/20015/scene20015_group220015002.lua
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117
soggy_resources/lua/Scene/20015/scene20015_group220015002.lua
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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{ config_id = 13, monster_id = 20011001, pos = { x = 409.6, y = -23.9, z = 125.6 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0 },
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{ config_id = 14, monster_id = 20011001, pos = { x = 409.6, y = -23.9, z = 122.9 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0 },
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{ config_id = 15, monster_id = 20011001, pos = { x = 403.9, y = -23.9, z = 126.9 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0 },
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{ config_id = 16, monster_id = 20011001, pos = { x = 399.3, y = -23.9, z = 125.3 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0 },
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{ config_id = 17, monster_id = 20011001, pos = { x = 397.5, y = -23.9, z = 122.7 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0 }
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 2, gadget_id = 70900207, pos = { x = 406.0, y = -24.1, z = 119.5 }, rot = { x = 0.0, y = 40.2, z = 0.0 }, level = 1 },
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{ config_id = 3, gadget_id = 70900207, pos = { x = 400.6, y = -24.1, z = 119.6 }, rot = { x = 0.0, y = 116.2, z = 0.0 }, level = 1 },
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{ config_id = 4, gadget_id = 70900207, pos = { x = 406.0, y = -24.1, z = 125.2 }, rot = { x = 0.0, y = 53.1, z = 0.0 }, level = 1 },
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{ config_id = 5, gadget_id = 70900207, pos = { x = 400.5, y = -24.1, z = 125.2 }, rot = { x = 0.0, y = 251.6, z = 0.0 }, level = 1 },
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{ config_id = 6, gadget_id = 70210022, pos = { x = 403.2, y = -23.6, z = 121.8 }, rot = { x = 0.0, y = 180.0, z = 0.0 }, level = 1, chest_drop_id = 201000, type = GadgetType.GADGET_DUNGEON_SECRET_CHEST }
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}
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-- 区域
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regions = {
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{ config_id = 6, shape = RegionShape.SPHERE, radius = 5, pos = { x = 402.8, y = -22.7, z = 121.4 } }
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}
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-- 触发器
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triggers = {
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{ name = "ANY_GADGET_DIE_6", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_6", action = "action_EVENT_ANY_GADGET_DIE_6" }
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}
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-- 变量
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variables = {
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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rand_suite = true,
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npcs = { }
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 0,
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-- description = ,
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monsters = { },
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gadgets = { 2, 3, 4, 5, 6 },
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regions = { 6 },
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triggers = { "ANY_GADGET_DIE_6" },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_ANY_GADGET_DIE_6(context, evt)
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if 6 ~= evt.param1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ANY_GADGET_DIE_6(context, evt)
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-- 延迟0秒刷怪
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if 0 ~= ScriptLib.CreateMonster(context, { config_id = 13, delay_time = 0 }) then
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return -1
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end
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-- 延迟0秒刷怪
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if 0 ~= ScriptLib.CreateMonster(context, { config_id = 14, delay_time = 0 }) then
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return -1
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end
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-- 延迟0秒刷怪
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if 0 ~= ScriptLib.CreateMonster(context, { config_id = 15, delay_time = 0 }) then
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return -1
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end
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-- 延迟0秒刷怪
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if 0 ~= ScriptLib.CreateMonster(context, { config_id = 16, delay_time = 0 }) then
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return -1
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end
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-- 延迟0秒刷怪
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if 0 ~= ScriptLib.CreateMonster(context, { config_id = 17, delay_time = 0 }) then
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return -1
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end
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return 0
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end
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7
soggy_resources/lua/Scene/20015/scene20015_point.json
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7
soggy_resources/lua/Scene/20015/scene20015_point.json
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@@ -0,0 +1,7 @@
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{
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"radius": 10.0,
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"points": {},
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"areas": {},
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"forces": {},
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"entities": {}
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}
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