syntax = "proto3"; import "SceneWeaponInfo.proto"; import "SceneReliquaryInfo.proto"; message AvatarEquipChangeNotify { enum CmdId { option allow_alias = true; NONE = 0; CMD_ID = 618; ENET_CHANNEL_ID = 0; ENET_IS_RELIABLE = 1; IS_ALLOW_CLIENT = 1; } uint64 avatarGuid = 1; uint32 equipType = 2; uint32 itemId = 3; uint64 equipGuid = 4; SceneWeaponInfo weapon = 5; SceneReliquaryInfo reliquary = 6; }