syntax = "proto3"; import "PropValue.proto"; import "TrialAvatarInfo.proto"; import "AvatarSkillInfo.proto"; message AvatarInfo { uint32 avatarId = 1; uint64 guid = 2; map propMap = 3; uint32 lifeState = 4; repeated uint64 equipGuidList = 5; repeated uint32 talentIdList = 6; map fightPropMap = 7; bool isTrialAvatar = 8; TrialAvatarInfo trialAvatarInfo = 9; map skillMap = 10; uint32 skillDepotId = 11; }