syntax = "proto3"; message AvatarUnlockTalentNotify { enum CmdId { option allow_alias = true; NONE = 0; CMD_ID = 1003; ENET_CHANNEL_ID = 0; ENET_IS_RELIABLE = 1; } uint64 avatarGuid = 1; uint32 entityId = 2; uint32 talentId = 3; }