syntax = "proto3"; message GetPlayerTokenReq { enum CmdId { option allow_alias = true; NONE = 0; CMD_ID = 101; ENET_CHANNEL_ID = 0; ENET_IS_RELIABLE = 1; IS_ALLOW_CLIENT = 1; } uint32 accountType = 1; string accountUid = 2; string accountToken = 3; string accountExt = 4; uint32 uid = 5; }