syntax = "proto3"; message PacketHead { uint32 packetId = 1; uint32 rpcId = 2; uint32 clientSequenceId = 3; uint32 enetChannelId = 4; uint32 enetIsReliable = 5; uint32 userId = 11; uint32 userIp = 12; uint32 userSessionId = 13; uint64 recvTimeMs = 21; uint32 rpcBeginTimeMs = 22; uint32 targetService = 23; uint32 dispatchIp = 24; uint32 gameserverIp = 25; uint32 nodeserverIp = 26; uint32 dbgateIp = 27; uint32 multiserverIp = 28; }