syntax = "proto3"; import "AbilitySyncStateInfo.proto"; message SceneWeaponInfo { uint32 entityId = 1; uint32 gadgetId = 2; uint32 itemId = 3; uint64 guid = 4; uint32 level = 5; uint32 promoteLevel = 6; AbilitySyncStateInfo abilityInfo = 7; map affixMap = 8; }