require('Actor/ActorCommon') local gadgetActorProxy = require('Actor/Gadget/GadgetActorProxy') local GoalMarkerAS = class("GoalMarkerAS", gadgetActorProxy) GoalMarkerAS.defaultAlias = "GoalMarkerAS" local inCnt = 0 local outCnt = 0 function GoalMarkerAS:OnPostDataPrepare() inCnt = 0 outCnt = 0 end function GoalMarkerAS:OnPostComponentPrepare() self:AddComponentTrigger(2, DistType.EULER, M.Pos(0, 0.8, 0), self.TriggerIn, self.TriggerOut) end function GoalMarkerAS:TriggerIn() --inCnt = inCnt + 1 -- q406Cfg.CoinNum = q406Cfg.CoinNum + 1 -- self:CountNumUIUpdate(q406Cfg.CoinNum) -- self:DestroySelf() --print("Enter " .. tostring(inCnt)) end function GoalMarkerAS:TriggerOut() outCnt = outCnt + 1 --print("Exit " .. tostring(outCnt)) --self:DestroySelf() end return GoalMarkerAS