require('Actor/ActorCommon') local questActorProxy = require('Actor/Quest/QuestActorProxy') local Quest358 = class("Quest358", questActorProxy) Quest358.defaultAlias = "Quest358" local q358Cfg = require('Quest/Client/Q358ClientConfig') -- Generated function Quest358:OnSubStartHandlerBuild() self.subStartHandlers = {} self.subStartHandlers["35801"] = self.OnSubStart35801 self.subStartHandlers["35802"] = self.OnSubStart35802 end function Quest358:OnSubFinishHandlerBuild() self.subFinishHandlers = {} self.subFinishHandlers["35801"] = self.OnSubFinish35801 self.subFinishHandlers["35802"] = self.OnSubFinish35802 end ---sub start & finish 内调用的函数 function Quest358:PaimonVanish() --self:ShowTutorialDialog(114) local paimon = actorMgr:GetActor(self.clientData.PaimonData.Paimon) --paimon:VanishKeep() if paimon ~= nil then paimon:DestroyWithDisappear(false) end end function Quest358:On35801CutsceneFinish() --[[ local QinData = self.clientData.QinData actorMgr:CreateActorWithPos(QinData.Qin, QinData.QinScript, QinData.QinID, 0, QinData.Pos1, QinData.Dir1, true, false, 1004,true,100402) local AmborData = self.clientData.AmborData actorMgr:CreateActorWithPos(AmborData.Ambor, AmborData.AmborScript, AmborData.AmborID, 0, AmborData.Pos1, AmborData.Dir1, true, false, 1004,true,100402) local GaiaData = self.clientData.GaiaData actorMgr:CreateActorWithPos(GaiaData.Gaia, GaiaData.GaiaScript, GaiaData.GaiaID, 0, GaiaData.Pos1, GaiaData.Dir1, true, false, 1004,true,100402) local LisaData = self.clientData.LisaData actorMgr:CreateActorWithPos(LisaData.Lisa, LisaData.LisaScript, LisaData.LisaID, 0, LisaData.Pos1, LisaData.Dir1, true, false, 1004,true,100402) local PaimonData = self.clientData.PaimonData actorMgr:CreateActorWithPos(PaimonData.Paimon, PaimonData.PaimonScript, PaimonData.PaimonID, 0, PaimonData.Pos1, PaimonData.Dir1, true, false, 1004,true,100402) ]] local GaiaData = self.clientData.GaiaData self:RequestInteraction(GaiaData.Gaia) end --@region sub start & finish handlers ---按流程触发顺序 function Quest358:OnSubFinish35801(quest) print("35801 Finish : Creat NPC") --self:PlayCutscene(self.clientData.InterData.Cutscene1) local QinData = self.clientData.QinData actorMgr:CreateActorWithPos(QinData.Qin, QinData.QinScript, QinData.QinID, 0, QinData.Pos1, QinData.Dir1, true, false, 1004,true,100402) local AmborData = self.clientData.AmborData actorMgr:CreateActorWithPos(AmborData.Ambor, AmborData.AmborScript, AmborData.AmborID, 0, AmborData.Pos1, AmborData.Dir1, true, false, 1004,true,100402) local GaiaData = self.clientData.GaiaData actorMgr:CreateActorWithPos(GaiaData.Gaia, GaiaData.GaiaScript, GaiaData.GaiaID, 0, GaiaData.Pos1, GaiaData.Dir1, true, false, 1004,true,100402) local LisaData = self.clientData.LisaData actorMgr:CreateActorWithPos(LisaData.Lisa, LisaData.LisaScript, LisaData.LisaID, 0, LisaData.Pos1, LisaData.Dir1, true, false, 1004,true,100402) local PaimonData = self.clientData.PaimonData actorMgr:CreateActorWithPos(PaimonData.Paimon, PaimonData.PaimonScript, PaimonData.PaimonID, 0, PaimonData.Pos1, PaimonData.Dir1, true, false, 1004,true,100402) self:PlayCutscene(self.clientData.InterData.Cutscene1, self.On35801CutsceneFinish) end function Quest358:OnSubFinish35802(quest) print("35802 Finish : Paimon Vanish") self:ActionSafeCall(self.PaimonVanish) end --@endregion function Quest358:Start() end function Quest358:OnDestroy() end return Quest358