require('Actor/ActorCommon') local quest301 = require('Actor/Quest/MQ301') local npcActorProxy = require('Actor/Npc/NpcActorProxy') local Robam301 = class("Robam301", npcActorProxy) Robam301.defaultAlias = "Robam301" -- local config begin local q301Cfg = require('Actor/Quest/Q301/Config/Q301Config') local robamData = q301Cfg.RobamData function Robam301:PreGetAlias() local robam = robamData.Robam return robam end -- local config end -- local param begin -- local param end -- function Robam301:CreateUActor(alias) -- local uActor = actorUtils.CreateActor(self, ActorType.NPC_ACTOR, alias) -- uActor = actorUtils.CreateNpcActor(self.configID, self.bornPos, uActor) -- return uActor -- end -- local method -- local method end function Robam301:Start() print("start!Robam301") self:StartDaily() end function Robam301:ShowStart() print("Robam301:ShowStart") self:SetPos(robamData.bornPos) self:RunToTask(robamData.arguePos, function(self, task) self:TurnTo(M.Euler2DirXZ(robamData.argueDir)) self:Standby() end ) end function Robam301:StartDay() self:RunToTask(robamData.bornPos, function(self, task) self:TurnTo(M.Euler2DirXZ(robamData.bornDir)) self:Standby() end ) end function Robam301:StartNight() self:RunToTask(sceneData:GetDummyPoint(3,"Q301Folk1Home").pos, function(self, task) self:Standby() end ) end function Robam301:StartDaily() print("Robam301:StartDaily()") self:RegisterSelfDayTime(self.StartDay) self:RegisterSelfNightTime(self.StartNight) if globalActor.isDay then self:StartDay() else self:StartNight() end end function Robam301:OnDestroy() --print("robam " .. self.configID .. " destroied") end return Robam301