require('Actor/ActorCommon') local Q301Config = {} Q301Config.MainID = 301 Q301Config.ActorAlias = "301" Q301Config.SubIDs = { q30100 = 30100, q30101 = 30101, q30102 = 30102, q30103 = 30103, q30104 = 30104, q30105 = 30105, q30106 = 30106, q30107 = 30107, q30108 = 30108, q30109 = 30109, q30110 = 30110, q30111 = 30111, q30112 = 30112, q30113 = 30113, q30114 = 30114, q30115 = 30115, q30116 = 30116, q30117 = 30117, q30118 = 30118, } Q301Config.WendyData = { Wendy = "Wendy", WendyScript = "Actor/Quest/Q301/Wendy301", WendyID = 1001, -- bornPos = M.Pos(1444.513, 60.50317, 136.6221), -- bornDir = M.Dir(0, 0, 0), -- vanishPos = M.Pos(1449, 65, 116), bornPos = sceneData:GetDummyPoint(3, "Q301WendyPlay").pos, bornDir = sceneData:GetDummyPoint(3, "Q301WendyPlay").rot, vanishPos = sceneData:GetDummyPoint(3,"Q301WendyVanish").pos, EvtFinishDance = 10079, } Q301Config.RobamData = { Robam = "Robam", RobamScript = "Actor/Quest/Q301/Robam301", RobamID = 1003, -- bornPos = M.Pos(1440, 60.3, 136), -- bornDir = M.Dir(0, 76, 0), -- arguePos = M.Pos(1440, 60.3, 136), -- argueDir = M.Dir(0, 76, 0), EvtFinishDance = 10079, bornPos = sceneData:GetDummyPoint(3,"Q301RobamBorn").pos, bornDir = sceneData:GetDummyPoint(3,"Q301RobamBorn").rot, arguePos = sceneData:GetDummyPoint(3,"Q301RobamArgue").pos, argueDir = sceneData:GetDummyPoint(3,"Q301RobamArgue").rot, } Q301Config.AmborData = { Ambor = "Ambor", AmborScript = "Actor/Quest/Q301/Ambor301", AmborID = 1002, -- bornPos = M.Pos(1443, 59.4, 142.7), -- bornDir = M.Dir(0, 170, 0), -- arguePos = M.Pos(1443, 59.4, 142.7), -- argueDir = M.Dir(0, 170, 0), -- vanishPos = M.Pos(1449, 65, 116), EvtFinishDance = 10079, bornPos = sceneData:GetDummyPoint(3,"Q301AmborBorn").pos, bornDir = sceneData:GetDummyPoint(3,"Q301AmborBorn").rot, arguePos = sceneData:GetDummyPoint(3,"Q301AmborArgue").pos, argueDir = sceneData:GetDummyPoint(3,"Q301AmborArgue").rot, vanishPos = sceneData:GetDummyPoint(3,"Q301AmborVanish").pos, } Q301Config.GaiaData = { Gaia = "Gaia", GaiaScript = "Actor/Quest/Q301/Gaia301", GaiaID = 1004, -- bornPos = M.Pos(1455, 62.6, 156.5), -- bornDir = M.Dir(0, 0, 0), -- showPos = M.Pos(1448.2, 60.3, 139.9), -- showDir = M.Dir(0, 0, 0), -- firstPos = M.Pos(1433, 57, 169), -- secondPos = M.Pos(1415, 56, 182), -- thirdPos = M.Pos(1411, 56, 192), -- fourthPos = M.Pos(1407, 55, 202), BeFollowLen = 10, BeFollowFailedLen = 50, bornPos = sceneData:GetDummyPoint(3,"Q301GaiaBorn").pos, bornDir = sceneData:GetDummyPoint(3,"Q301GaiaBorn").rot, showPos = sceneData:GetDummyPoint(3,"Q301GaiaShow").pos, showDir = sceneData:GetDummyPoint(3,"Q301GaiaShow").rot, firstPos = sceneData:GetDummyPoint(3,"Q301GaiaFollow1").pos, secondPos = sceneData:GetDummyPoint(3,"Q301GaiaFollow2").pos, thirdPos = sceneData:GetDummyPoint(3,"Q301GaiaFollow3").pos, fifthPos = sceneData:GetDummyPoint(3,"Q301GaiaFollow4").pos, sixthPos = sceneData:GetDummyPoint(3,"Q301GaiaFollow5").pos, fourthPos = sceneData:GetDummyPoint(3,"Q301GaiaFollowFinal").pos, } Q301Config.ExtrasData = { Extras = "Extras", ExtrasAudience = "Actor/Quest/Q301/WendyAudience", ExtrasIDs = { 1101, 1102, 1103, 1104, }, ExtrasOriginPos = { -- M.Pos(1463, 64, 141), -- M.Pos(1436, 61, 131), -- M.Pos(1429, 60, 136), -- M.Pos(1436, 60, 143), sceneData:GetDummyPoint(3,"Q301Folk1Born").pos, sceneData:GetDummyPoint(3,"Q301Folk2Born").pos, sceneData:GetDummyPoint(3,"Q301Folk3Born").pos, sceneData:GetDummyPoint(3,"Q301Folk4Born").pos, }, ExtrasOriginDir = { -- M.Dir(0, 219, 0), -- M.Dir(0, 181, 0), -- M.Dir(0, 147, 0), -- M.Dir(0, 129, 0), sceneData:GetDummyPoint(3,"Q301Folk1Born").rot, sceneData:GetDummyPoint(3,"Q301Folk2Born").rot, sceneData:GetDummyPoint(3,"Q301Folk3Born").rot, sceneData:GetDummyPoint(3,"Q301Folk4Born").rot, }, ExtrasSeatPos = { -- M.Pos(1448.2, 60.3, 139.9), -- M.Pos(1445.1, 59.8, 140.9), -- M.Pos(1441.9, 59.8, 140.7), -- M.Pos(1439.5, 60.1, 139.5), sceneData:GetDummyPoint(3,"Q301Audience1").pos, sceneData:GetDummyPoint(3,"Q301Audience2").pos, sceneData:GetDummyPoint(3,"Q301Audience3").pos, sceneData:GetDummyPoint(3,"Q301Audience4").pos, }, ExtrasSeatDir = { -- M.Dir(0, 219, 0), -- M.Dir(0, 181, 0), -- M.Dir(0, 147, 0), -- M.Dir(0, 129, 0), sceneData:GetDummyPoint(3,"Q301Audience1").rot, sceneData:GetDummyPoint(3,"Q301Audience2").rot, sceneData:GetDummyPoint(3,"Q301Audience3").rot, sceneData:GetDummyPoint(3,"Q301Audience4").rot, }, ExtrasDaily1Pos = { sceneData:GetDummyPoint(3,"Q301Folk1Pos1").pos, sceneData:GetDummyPoint(3,"Q301Folk2Pos1").pos, sceneData:GetDummyPoint(3,"Q301Folk3Pos1").pos, sceneData:GetDummyPoint(3,"Q301Folk4Pos1").pos, }, ExtrasDaily2Pos = { sceneData:GetDummyPoint(3,"Q301Folk1Pos2").pos, sceneData:GetDummyPoint(3,"Q301Folk2Pos2").pos, sceneData:GetDummyPoint(3,"Q301Folk3Pos2").pos, sceneData:GetDummyPoint(3,"Q301Folk4Pos2").pos, }, ExtrasDaily3Pos = { sceneData:GetDummyPoint(3,"Q301Folk1Pos3").pos, sceneData:GetDummyPoint(3,"Q301Folk2Pos3").pos, sceneData:GetDummyPoint(3,"Q301Folk3Pos3").pos, sceneData:GetDummyPoint(3,"Q301Folk4Pos3").pos, }, ExtrasDaily4Pos = { sceneData:GetDummyPoint(3,"Q301Folk1Pos4").pos, sceneData:GetDummyPoint(3,"Q301Folk2Pos4").pos, sceneData:GetDummyPoint(3,"Q301Folk3Pos4").pos, sceneData:GetDummyPoint(3,"Q301Folk4Pos4").pos, }, ExtrasHomePos = { sceneData:GetDummyPoint(3,"Q301Folk1Home").pos, sceneData:GetDummyPoint(3,"Q301Folk2Home").pos, sceneData:GetDummyPoint(3,"Q301Folk3Home").pos, sceneData:GetDummyPoint(3,"Q301Folk4Home").pos, }, ExtrasReturnCallback = { function(self) self:StartDaily() end, function(self) self:StartDaily() end, function(self) self:StartDaily() end, function(self) self:StartDaily() end }, } Q301Config.MeiData = { Mei = "Mei", MeiScript = "Actor/Npc/Npc101Test", MeiID = 101, bornPos = M.Pos(1460, 65, 152), bornDir = M.Dir(0, 0, 0), } Q301Config.TestData = { Test = "Test", TestScript = "Actor/Quest/Q301/Test301", TestID = 1105, bornPos = M.Pos(1443, 59.4, 162.7), bornDir = M.Dir(0, 170, 0), vanishPos = M.Pos(1449, 65, 116), EvtFinishDance = 10079 } Q301Config.AudienceInter = { { { type = InteractionType.STEER_TO, steerType = DialogSteerType.TO_LOCAL_AVATAR, duration = 1.0 }, { type = InteractionType.CAMERA_MOVE, cameraPosType = StoryCameraPosType.RELATIVE_TO_INTER, camPosOffset = {x = 0, y = 0.5, z = 0}, nearLength = 2, camTargetType = StoryCameraTargetType.TO_INTEE, camForwardTargetOffset = {x = 0, y = 0.5, z = 0}, duration = 1.0, lerpRatio = 5.0, lerpPattern = 0 }, { type = InteractionType.DIALOG, dialogType = DialogType.LOCK_FRAME, talkerName = "市民", content = "唱的真好听啊,只是风魔龙已经不再守护我们了啊" } }, { { type = InteractionType.DIALOG_FINISH, }, { type = InteractionType.STEER_TO, steerType = DialogSteerType.RETURN, duration = 1.0 }, { type = InteractionType.CAMERA_MOVE, cameraPosType = StoryCameraPosType.EXIT, camPosOffset = {x = 0, y = 0, z = 0}, nearLength = 0, camTargetType = StoryCameraTargetType.TO_INTEE, camForwardTargetOffset = {x = 0, y = 0, z = 0}, duration = 1.0, lerpRatio = 5.0, lerpPattern = 1 } } } Q301Config.MonsterData = { MonsterIDs = {21010301, 21010301}, } Q301Config.Mq1TimeCfg = { type = CutsceneType.TIME_LINE_PREFAB, roleSheetPath = "", resPath = "ART/Cutscene/Cs_MD_MQ1_Cutscene01", startPosType = CutsceneInitPosType.FREE, startOffset = {0, 0, 0} } return Q301Config