require('Actor/ActorCommon') local questActorProxy = require('Actor/Quest/QuestActorProxy') local Quest427 = class("Quest427", questActorProxy) Quest427.defaultAlias = "Quest427" q427Cfg = require('Quest/Client/Q427ClientConfig') local subIDs = q427Cfg.SubIDs local amborData = q427Cfg.AmborData -- Generated function Quest427:OnSubStartHandlerBuild() self.subStartHandlers = {} self.subStartHandlers["42701"] = self.OnSubStart42701 self.subStartHandlers["42702"] = self.OnSubStart42702 self.subStartHandlers["42703"] = self.OnSubStart42703 self.subStartHandlers["42704"] = self.OnSubStart42704 self.subStartHandlers["42705"] = self.OnSubStart42705 end function Quest427:OnSubFinishHandlerBuild() self.subFinishHandlers = {} self.subFinishHandlers["42701"] = self.OnSubFinish42701 self.subFinishHandlers["42702"] = self.OnSubFinish42702 self.subFinishHandlers["42703"] = self.OnSubFinish42703 self.subFinishHandlers["42704"] = self.OnSubFinish42704 self.subFinishHandlers["42705"] = self.OnSubFinish42705 end -- local param begin -- local param end -- local method begin --@region sub start handlers function Quest427:StartCount() -- if FailNum < 2 then -- EscapeTime = 50 -- else local FlyingTime = 1000 -- end self:CountDownUIStart(FlyingTime, 10, 3) self:CallDelay(FlyingTime+4, self.CountDown) end function Quest427:CountDown() local quest = actorMgr:GetActor(q427Cfg.ActorAlias) if quest ~= nil then print("FlyingTest fail") quest:FinishQuest(true, nil) end end function Quest427:OnSubStart42701(quest) print("42701 start:...") actorMgr:CreateActorWithPos(amborData.Ambor, amborData.AmborScript, amborData.AmborID, 0, amborData.bornPos, amborData.bornDir, true, false) end function Quest427:OnSubStart42702(quest) print("42702 start:...") self:TransmitPlayer(3, sceneData:GetDummyPoint(3,"Q375RunStart").pos, sceneData:GetDummyPoint(3,"Q375RunStart").rot ) local WindData = self.clientData.WindData local RiseDir = {x=0,y=0,z=0} globalActor:SpawnGadget(WindData.WindID, WindData.Pos1,M.Dir2Euler(RiseDir),WindData.Wind1) globalActor:SpawnGadget(WindData.WindID, WindData.Pos2,M.Dir2Euler(RiseDir),WindData.Wind2) globalActor:SpawnGadget(WindData.WindID, WindData.Pos3,M.Dir2Euler(RiseDir),WindData.Wind3) globalActor:SpawnGadget(WindData.WindID, WindData.Pos4,M.Dir2Euler(RiseDir),WindData.Wind4) q427Cfg.EachGetNum = 0 q427Cfg.TotalGetNum = 0 q427Cfg.NowBatchNum = 1 actorMgr:CreateActorWithPos("Q427FlyCoins" .. tostring(1), "Actor/Gadget/Q427FlyCoins", 70300064, 0, q427Cfg.FlyCoins[1][1].pos, q427Cfg.FlyCoins[1][1].rot, true, false) actorMgr:CreateActorWithPos("Q427FlyCoins" .. tostring(2), "Actor/Gadget/Q427FlyCoins", 70300064, 0, q427Cfg.FlyCoins[1][2].pos, q427Cfg.FlyCoins[1][2].rot, true, false) actorMgr:CreateActorWithPos("Q427FlyCoins" .. tostring(3), "Actor/Gadget/Q427FlyCoins", 70300064, 0, q427Cfg.FlyCoins[1][3].pos, q427Cfg.FlyCoins[1][3].rot, true, false) self:ActionSafeCall(self.StartCount) for i=1, #q427Cfg.Flyline1-2 do local AccDir = { x = q427Cfg.Flyline1[i+1].x-q427Cfg.Flyline1[i].x, y = q427Cfg.Flyline1[i+1].y-q427Cfg.Flyline1[i].y, z = q427Cfg.Flyline1[i+1].z-q427Cfg.Flyline1[i].z } self:SpawnGadget(70690001, q427Cfg.Flyline1[i], M.Dir2Euler(AccDir), "Acc5" .. tostring(i)) end -- for i=1, #q427Cfg.Flyline2-1 do -- local AccDir = { x = q427Cfg.Flyline2[i+1].x-q427Cfg.Flyline2[i].x, y = q427Cfg.Flyline2[i+1].y-q427Cfg.Flyline2[i].y, z = q427Cfg.Flyline2[i+1].z-q427Cfg.Flyline2[i].z } -- self:SpawnGadget(70690001, q427Cfg.Flyline2[i], M.Dir2Euler(AccDir), "Acc6" .. tostring(i)) -- end end function Quest427:OnSubStart42703(quest) print("42703 start:...") self:CountDownUITerminate() self:UnCallFunc(self.CountDown) for i=1, q427Cfg.MAXCoinsNum do local coin = actorMgr:GetActor("Q427FlyCoins" .. tostring(i)) if coin ~= nil then coin:DestroySelf() end end self:AdvanceQuest() end function Quest427:AdvanceQuest() local quest = actorMgr:GetActor(q427Cfg.ActorAlias) if quest ~= nil then quest:FinishQuest(false, nil) end end function Quest427:OnSubStart42704(quest) print("42704 start:...") actorMgr:CreateActorWithPos(amborData.Ambor, amborData.AmborScript, amborData.AmborID, 0, amborData.bornPos2, amborData.bornDir2, true, false) end function Quest427:OnSubStart42705(quest) print("42705 start:...") self:TransmitPlayer(3, sceneData:GetDummyPoint(3,"Knight_Roof").pos, sceneData:GetDummyPoint(3,"Knight_Roof").rot ) local WindData = self.clientData.WindData local RiseDir = {x=0,y=0,z=0} globalActor:SpawnGadget(WindData.WindID, WindData.Pos5,M.Dir2Euler(RiseDir),WindData.Wind5) globalActor:SpawnGadget(WindData.WindID, WindData.Pos6,M.Dir2Euler(RiseDir),WindData.Wind6) globalActor:SpawnGadget(WindData.WindID, WindData.Pos7,M.Dir2Euler(RiseDir),WindData.Wind7) globalActor:SpawnGadget(WindData.WindID, WindData.Pos8,M.Dir2Euler(RiseDir),WindData.Wind8) q427Cfg.EachGetNum2 = 0 q427Cfg.TotalGetNum2 = 0 q427Cfg.NowBatchNum2 = 1 actorMgr:CreateActorWithPos("Q427FlyCoins2" .. tostring(1), "Actor/Gadget/Q427FlyCoins2", 70300064, 0, q427Cfg.FlyCoins2[1][1].pos, q427Cfg.FlyCoins2[1][1].rot, true, false) actorMgr:CreateActorWithPos("Q427FlyCoins2" .. tostring(2), "Actor/Gadget/Q427FlyCoins2", 70300064, 0, q427Cfg.FlyCoins2[1][2].pos, q427Cfg.FlyCoins2[1][2].rot, true, false) actorMgr:CreateActorWithPos("Q427FlyCoins2" .. tostring(3), "Actor/Gadget/Q427FlyCoins2", 70300064, 0, q427Cfg.FlyCoins2[1][3].pos, q427Cfg.FlyCoins2[1][3].rot, true, false) self:ActionSafeCall(self.StartCount) for i=1, #q427Cfg.Flyline3-2 do local AccDir = { x = q427Cfg.Flyline3[i+1].x-q427Cfg.Flyline3[i].x, y = q427Cfg.Flyline3[i+1].y-q427Cfg.Flyline3[i].y, z = q427Cfg.Flyline3[i+1].z-q427Cfg.Flyline3[i].z } self:SpawnGadget(70690001, q427Cfg.Flyline3[i], M.Dir2Euler(AccDir), "Acc5" .. tostring(i)) end end --@endregion --@region sub finish handlers function Quest427:OnSubFinish42701(quest) print("OnFinished 42701") end function Quest427:OnSubFinish42702(quest) print("OnFinished 42702") self:CountDownUITerminate() for i=1, #q427Cfg.Flyline2-1 do local AccDir = { x = q427Cfg.Flyline2[i+1].x-q427Cfg.Flyline2[i].x, y = q427Cfg.Flyline2[i+1].y-q427Cfg.Flyline2[i].y, z = q427Cfg.Flyline2[i+1].z-q427Cfg.Flyline2[i].z } self:SpawnGadget(70690001, q427Cfg.Flyline2[i], M.Dir2Euler(AccDir), "Acc6" .. tostring(i)) end end function Quest427:OnSubFinish42703(quest) print("OnFinished 42703") end function Quest427:OnSubFinish42704(quest) print("OnFinished 42704") end function Quest427:OnSubFinish42705(quest) print("OnFinished 42705") globalActor:SpawnGadget(70900201, sceneData:GetDummyPoint(3,"Q427inMark").pos, sceneData:GetDummyPoint(3,"Q427inMark").rot , "Goal1", 3) end --@endregion function Quest427:Start() end function Quest427:OnDestroy() end return Quest427