local QuestClientData = {} QuestClientData.MainID = 307 QuestClientData.ActorAlias = "307" QuestClientData.SubIDs = { q30700 = 30700, q30701 = 30701, q30702 = 30702, q30703 = 30703, q30704 = 30704, q30707 = 30707, q30708 = 30708, q30709 = 30709, q30710 = 30710, q30711 = 30711, q30712 = 30712, q30713 = 30713, q30715 = 30715, } QuestClientData.GaiaData = { Gaia = "Gaia", GaiaScript = "Actor/Quest/Q301/Gaia301", GaiaID = 1004, DoorPos = sceneData:GetDummyPoint(3,"Q307DungeonDoor").pos, DoorDir = sceneData:GetDummyPoint(3,"Q307DungeonDoor").rot, DungeonPos = sceneData:GetDummyPoint(3,"Q307DungeonGaia").pos, DungeonDir = sceneData:GetDummyPoint(3,"Q307DungeonGaia").rot, HiddenPos = sceneData:GetDummyPoint(3,"Q301Hidden").pos, HiddenDir = sceneData:GetDummyPoint(3,"Q301Hidden").rot, Pos1 = sceneData:GetDummyPoint(20008,"Q307GaiaDungeon").pos, Dir1 = sceneData:GetDummyPoint(20008,"Q307GaiaDungeon").rot, BornPos = sceneData:GetDummyPoint(20008,"Q307Gaia").pos, BornDir = sceneData:GetDummyPoint(20008,"Q307Gaia").rot, } QuestClientData.InterData = { Cutscene1 = { type = CutsceneType.TIME_LINE_PREFAB, canSkip = true, castListPath = "Cs_CastList_Q307", resPath = "ART/Cutscene/Cs_MDAQ032_KaeyaTuts_Convert", startPosType = CutsceneInitPosType.FREE, startOffset = {0, 0, 0}, keepCamera = false, fadeInDuration = 0.0, fadeOutDuration = 0.1, syncLoad = true }, NoReplyInter = { { { type = InteractionType.DIALOG, dialogType = DialogType.LOCK_FRAME, dialogID = 3500001, } }, } } return QuestClientData