--================================================================ -- -- 配置 -- --================================================================ -- 怪物 monsters = { } -- NPC npcs = { } -- 装置 gadgets = { { config_id = 9, gadget_id = 70360002, pos = { x = 1393.3, y = 242.7, z = -5659.9 }, rot = { x = 0.0, y = 142.1, z = 0.0 }, level = 1 }, { config_id = 10, gadget_id = 70360002, pos = { x = 1361.3, y = 242.1, z = -5646.3 }, rot = { x = 0.0, y = 289.6, z = 0.0 }, level = 1 }, { config_id = 11, gadget_id = 70360002, pos = { x = 1378.4, y = 242.7, z = -5689.4 }, rot = { x = 0.0, y = 10.5, z = 0.0 }, level = 1 }, { config_id = 12, gadget_id = 70350003, pos = { x = 1377.6, y = 233.5, z = -5661.1 }, rot = { x = 0.0, y = 42.2, z = 0.0 }, level = 1 }, { config_id = 13, gadget_id = 70350003, pos = { x = 1377.3, y = 233.5, z = -5663.3 }, rot = { x = 0.0, y = 341.2, z = 0.0 }, level = 1 }, { config_id = 14, gadget_id = 70350003, pos = { x = 1375.9, y = 233.5, z = -5662.1 }, rot = { x = 355.7, y = 97.9, z = 359.7 }, level = 1 }, { config_id = 15, gadget_id = 70900202, pos = { x = 1373.3, y = 235.5, z = -5667.8 }, rot = { x = 0.0, y = 19.7, z = 0.0 }, level = 1 } } -- 区域 regions = { { config_id = 6, shape = RegionShape.SPHERE, radius = 5, pos = { x = 1394.1, y = 236.4, z = -5658.9 } }, { config_id = 7, shape = RegionShape.SPHERE, radius = 5, pos = { x = 1361.9, y = 235.5, z = -5645.7 } }, { config_id = 8, shape = RegionShape.SPHERE, radius = 5, pos = { x = 1378.3, y = 236.0, z = -5687.5 } }, { config_id = 9, shape = RegionShape.SPHERE, radius = 5, pos = { x = 1392.2, y = 235.5, z = -5657.0 } }, { config_id = 10, shape = RegionShape.SPHERE, radius = 5, pos = { x = 1377.2, y = 235.5, z = -5684.3 } }, { config_id = 11, shape = RegionShape.SPHERE, radius = 5, pos = { x = 1366.6, y = 235.5, z = -5644.4 } } } -- 触发器 triggers = { { name = "GADGET_CREATE_6", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_6", action = "action_EVENT_GADGET_CREATE_6" }, { name = "GADGET_CREATE_7", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_7", action = "action_EVENT_GADGET_CREATE_7" }, { name = "GADGET_CREATE_8", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_8", action = "action_EVENT_GADGET_CREATE_8" }, { name = "SELECT_OPTION_9", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_9", action = "action_EVENT_SELECT_OPTION_9" }, { name = "SELECT_OPTION_10", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_10", action = "action_EVENT_SELECT_OPTION_10" }, { name = "SELECT_OPTION_11", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_11", action = "action_EVENT_SELECT_OPTION_11" } } -- 变量 variables = { } --================================================================ -- -- 初始化配置 -- --================================================================ -- 初始化时创建 init_config = { suite = 1, rand_suite = true, npcs = { } } --================================================================ -- -- 小组配置 -- --================================================================ suites = { { -- suite_id = 0, -- description = , monsters = { }, gadgets = { 9, 10, 11, 12, 13, 14, 15 }, regions = { 6, 7, 8, 9, 10, 11 }, triggers = { "GADGET_CREATE_6", "GADGET_CREATE_7", "GADGET_CREATE_8", "SELECT_OPTION_9", "SELECT_OPTION_10", "SELECT_OPTION_11" }, rand_weight = 100 } } --================================================================ -- -- 触发器 -- --================================================================ -- 触发条件 function condition_EVENT_GADGET_CREATE_6(context, evt) if 9 ~= evt.param1 then return false end return true end -- 触发操作 function action_EVENT_GADGET_CREATE_6(context, evt) -- 设置操作台选项 if 0 ~= ScriptLib.SetWorktopOptions(context, {24}) then return -1 end return 0 end -- 触发条件 function condition_EVENT_GADGET_CREATE_7(context, evt) if 10 ~= evt.param1 then return false end return true end -- 触发操作 function action_EVENT_GADGET_CREATE_7(context, evt) -- 设置操作台选项 if 0 ~= ScriptLib.SetWorktopOptions(context, {24}) then return -1 end return 0 end -- 触发条件 function condition_EVENT_GADGET_CREATE_8(context, evt) if 11 ~= evt.param1 then return false end return true end -- 触发操作 function action_EVENT_GADGET_CREATE_8(context, evt) -- 设置操作台选项 if 0 ~= ScriptLib.SetWorktopOptions(context, {24}) then return -1 end return 0 end -- 触发条件 function condition_EVENT_SELECT_OPTION_9(context, evt) -- 判断是gadgetid 9 if 9 ~= evt.param1 then return false end return true end -- 触发操作 function action_EVENT_SELECT_OPTION_9(context, evt) -- 根据不同的选项做不同的操作 if 24 == evt.param2 then if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 12, GadgetState.GearStart) then return -1 end return 0 end return 0 end -- 触发条件 function condition_EVENT_SELECT_OPTION_10(context, evt) -- 判断是gadgetid 10 if 10 ~= evt.param1 then return false end return true end -- 触发操作 function action_EVENT_SELECT_OPTION_10(context, evt) -- 根据不同的选项做不同的操作 if 24 == evt.param2 then if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 13, GadgetState.GearStart) then return -1 end return 0 end return 0 end -- 触发条件 function condition_EVENT_SELECT_OPTION_11(context, evt) -- 判断是gadgetid 11 if 11 ~= evt.param1 then return false end return true end -- 触发操作 function action_EVENT_SELECT_OPTION_11(context, evt) -- 根据不同的选项做不同的操作 if 24 == evt.param2 then if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 14, GadgetState.GearStart) then return -1 end return 0 end return 0 end