--================================================================ -- -- 配置 -- --================================================================ -- 怪物 monsters = { } -- NPC npcs = { } -- 装置 gadgets = { { config_id = 253, gadget_id = 70900207, pos = { x = 100.3, y = 0.5, z = 275.7 }, rot = { x = 0.0, y = 141.3, z = 0.0 }, level = 1 }, { config_id = 254, gadget_id = 70900208, pos = { x = 99.1, y = 0.5, z = 273.5 }, rot = { x = 0.0, y = 81.9, z = 0.0 }, level = 1 }, { config_id = 255, gadget_id = 70900208, pos = { x = 97.2, y = 0.5, z = 271.7 }, rot = { x = 0.0, y = 81.9, z = 0.0 }, level = 1 }, { config_id = 256, gadget_id = 70900208, pos = { x = 95.0, y = 0.5, z = 269.9 }, rot = { x = 0.0, y = 45.5, z = 0.0 }, level = 1 }, { config_id = 257, gadget_id = 70900208, pos = { x = 94.0, y = 0.5, z = 266.8 }, rot = { x = 0.0, y = 110.9, z = 0.0 }, level = 1 }, { config_id = 258, gadget_id = 70900208, pos = { x = 93.5, y = 0.5, z = 263.2 }, rot = { x = 0.0, y = 278.3, z = 0.0 }, level = 1 }, { config_id = 259, gadget_id = 70900208, pos = { x = 95.4, y = 0.5, z = 261.5 }, rot = { x = 0.0, y = 51.2, z = 0.0 }, level = 1 }, { config_id = 260, gadget_id = 70900208, pos = { x = 77.6, y = 0.5, z = 285.8 }, rot = { x = 0.0, y = 81.9, z = 0.0 }, level = 1 }, { config_id = 261, gadget_id = 70900208, pos = { x = 75.7, y = 0.5, z = 283.9 }, rot = { x = 0.0, y = 81.9, z = 0.0 }, level = 1 }, { config_id = 262, gadget_id = 70900208, pos = { x = 73.5, y = 0.5, z = 282.2 }, rot = { x = 0.0, y = 45.5, z = 0.0 }, level = 1 }, { config_id = 263, gadget_id = 70900208, pos = { x = 72.5, y = 0.5, z = 279.1 }, rot = { x = 0.0, y = 110.9, z = 0.0 }, level = 1 }, { config_id = 264, gadget_id = 70900208, pos = { x = 72.0, y = 0.5, z = 275.5 }, rot = { x = 0.0, y = 278.3, z = 0.0 }, level = 1 }, { config_id = 265, gadget_id = 70900208, pos = { x = 73.9, y = 0.5, z = 273.7 }, rot = { x = 0.0, y = 51.2, z = 0.0 }, level = 1 }, { config_id = 266, gadget_id = 70900224, pos = { x = 74.9, y = 0.5, z = 270.9 }, rot = { x = 0.0, y = 269.6, z = 0.0 }, level = 1 }, { config_id = 267, gadget_id = 70350004, pos = { x = 69.5, y = 0.8, z = 270.4 }, rot = { x = 0.0, y = 360.0, z = 0.0 }, level = 1 } } -- 区域 regions = { { config_id = 83, shape = RegionShape.SPHERE, radius = 5, pos = { x = 69.4, y = 1.0, z = 270.6 } } } -- 触发器 triggers = { { name = "CLIENT_EXECUTE_83", event = EventType.EVENT_CLIENT_EXECUTE, source = "ElectricSwitch_Hit", condition = "", action = "action_EVENT_CLIENT_EXECUTE_83" } } -- 变量 variables = { } --================================================================ -- -- 初始化配置 -- --================================================================ -- 初始化时创建 init_config = { suite = 1, rand_suite = true, npcs = { } } --================================================================ -- -- 小组配置 -- --================================================================ suites = { { -- suite_id = 0, -- description = , monsters = { }, gadgets = { 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267 }, regions = { 83 }, triggers = { "CLIENT_EXECUTE_83" }, rand_weight = 100 } } --================================================================ -- -- 触发器 -- --================================================================ -- 触发条件 -- 触发操作 function action_EVENT_CLIENT_EXECUTE_83(context, evt) -- 将configid为 267 的物件更改为状态 GadgetState.GearStart if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 267, GadgetState.GearStart) then return -1 end return 0 end