--================================================================ -- -- 配置 -- --================================================================ -- 怪物 monsters = { { config_id = 71, monster_id = 21020201, pos = { x = 533.3, y = -1.9, z = 248.6 }, rot = { x = 0.0, y = 180.0, z = 0.0 }, level = 0, disableWander = true, affix = { 1001, 1004 }, isElite = true }, { config_id = 72, monster_id = 21030201, pos = { x = 537.2, y = -1.9, z = 256.6 }, rot = { x = 0.0, y = 185.0, z = 0.0 }, level = 0, disableWander = true }, { config_id = 85, monster_id = 21011001, pos = { x = 530.1, y = -2.2, z = 255.7 }, rot = { x = 0.0, y = 172.3, z = 0.0 }, level = 0, disableWander = true } } -- NPC npcs = { } -- 装置 gadgets = { { config_id = 104, gadget_id = 70350002, pos = { x = 532.8, y = -2.1, z = 220.7 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 1 }, { config_id = 105, gadget_id = 70360002, pos = { x = 529.8, y = -2.2, z = 217.8 }, rot = { x = 0.0, y = 180.0, z = 0.0 }, level = 1 }, { config_id = 136, gadget_id = 70310001, pos = { x = 525.9, y = -2.0, z = 247.9 }, rot = { x = 0.0, y = 11.9, z = 0.0 }, level = 1, state = GadgetState.GearStart }, { config_id = 137, gadget_id = 70310001, pos = { x = 540.4, y = -2.0, z = 247.8 }, rot = { x = 0.0, y = 359.9, z = 0.0 }, level = 1, state = GadgetState.GearStart }, { config_id = 158, gadget_id = 70220005, pos = { x = 547.4, y = -2.1, z = 240.2 }, rot = { x = 0.0, y = 291.1, z = 0.0 }, level = 1 }, { config_id = 159, gadget_id = 70220005, pos = { x = 547.3, y = -2.1, z = 232.7 }, rot = { x = 0.0, y = 174.7, z = 0.0 }, level = 1 }, { config_id = 160, gadget_id = 70220005, pos = { x = 519.3, y = -2.1, z = 239.7 }, rot = { x = 0.0, y = 27.1, z = 0.0 }, level = 1 }, { config_id = 161, gadget_id = 70220005, pos = { x = 518.9, y = -2.1, z = 232.5 }, rot = { x = 0.0, y = 186.5, z = 0.0 }, level = 1 } } -- 区域 regions = { { config_id = 48, shape = RegionShape.SPHERE, radius = 5, pos = { x = 533.4, y = -2.2, z = 218.9 } }, { config_id = 49, shape = RegionShape.SPHERE, radius = 5, pos = { x = 534.9, y = -2.2, z = 218.6 } }, { config_id = 50, shape = RegionShape.SPHERE, radius = 5, pos = { x = 533.6, y = -2.2, z = 218.8 } }, { config_id = 73, shape = RegionShape.SPHERE, radius = 5, pos = { x = 533.9, y = -2.0, z = 252.8 } } } -- 触发器 triggers = { { name = "GADGET_CREATE_48", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_48", action = "action_EVENT_GADGET_CREATE_48" }, { name = "SELECT_OPTION_49", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_49", action = "action_EVENT_SELECT_OPTION_49" }, { name = "SELECT_OPTION_50", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_50", action = "action_EVENT_SELECT_OPTION_50" }, { name = "DUNGEON_SETTLE_73", event = EventType.EVENT_DUNGEON_SETTLE, source = "", condition = "condition_EVENT_DUNGEON_SETTLE_73", action = "action_EVENT_DUNGEON_SETTLE_73" } } -- 变量 variables = { } --================================================================ -- -- 初始化配置 -- --================================================================ -- 初始化时创建 init_config = { suite = 1, rand_suite = true, npcs = { } } --================================================================ -- -- 小组配置 -- --================================================================ suites = { { -- suite_id = 0, -- description = , monsters = { 71, 72, 85 }, gadgets = { 104, 105, 136, 137, 158, 159, 160, 161 }, regions = { 48, 49, 50, 73 }, triggers = { "GADGET_CREATE_48", "SELECT_OPTION_49", "SELECT_OPTION_50", "DUNGEON_SETTLE_73" }, rand_weight = 100 } } --================================================================ -- -- 触发器 -- --================================================================ -- 触发条件 function condition_EVENT_GADGET_CREATE_48(context, evt) if 105 ~= evt.param1 then return false end return true end -- 触发操作 function action_EVENT_GADGET_CREATE_48(context, evt) -- 设置操作台选项 if 0 ~= ScriptLib.SetWorktopOptions(context, {1}) then return -1 end return 0 end -- 触发条件 function condition_EVENT_SELECT_OPTION_49(context, evt) -- 判断是gadgetid 105 if 105 ~= evt.param1 then return false end return true end -- 触发操作 function action_EVENT_SELECT_OPTION_49(context, evt) -- 根据不同的选项做不同的操作 if 1 == evt.param2 then if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 104, GadgetState.GearStart) then return -1 end return 0 end -- 根据不同的选项做不同的操作 if 1 == evt.param2 then if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 105, GadgetState.GearStart) then return -1 end return 0 end return 0 end -- 触发条件 function condition_EVENT_SELECT_OPTION_50(context, evt) -- 判断是gadgetid 105 if 105 ~= evt.param1 then return false end return true end -- 触发操作 function action_EVENT_SELECT_OPTION_50(context, evt) -- 根据不同的选项做不同的操作 if 1 == evt.param2 then if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 105, GadgetState.GearStart) then return -1 end return 0 end return 0 end -- 触发条件 function condition_EVENT_DUNGEON_SETTLE_73(context, evt) -- 判断副本成功 if 1 ~= evt.param1 then return false end return true end -- 触发操作 function action_EVENT_DUNGEON_SETTLE_73(context, evt) -- 创生gadget 164 if 0 ~= ScriptLib.CreateGadget(context, { config_id = 164 }) then return -1 end return 0 end