--================================================================ -- -- 配置 -- --================================================================ -- 怪物 monsters = { } -- NPC npcs = { } -- 装置 gadgets = { { config_id = 1498, gadget_id = 70620002, pos = { x = 1440.8, y = 281.3, z = -1862.4 }, rot = { x = 0.0, y = 317.2, z = 0.0 }, level = 1 }, { config_id = 1499, gadget_id = 70210011, pos = { x = 1442.5, y = 282.9, z = -1862.8 }, rot = { x = 0.0, y = 143.1, z = 0.0 }, level = 1, chest_drop_id = 403303, isOneoff = true, persistent = true }, { config_id = 1970, gadget_id = 70290001, pos = { x = 1423.0, y = 302.6, z = -1866.1 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 1 }, { config_id = 1971, gadget_id = 70500000, pos = { x = 1423.0, y = 303.1, z = -1865.7 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 1, point_type = 3002, owner = 1970 }, { config_id = 1972, gadget_id = 70500000, pos = { x = 1422.9, y = 303.4, z = -1866.5 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 1, point_type = 3002, owner = 1970 }, { config_id = 1973, gadget_id = 70500000, pos = { x = 1423.2, y = 303.8, z = -1866.2 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 1, point_type = 3002, owner = 1970 } } -- 区域 regions = { { config_id = 272, shape = RegionShape.SPHERE, radius = 5, pos = { x = 1450.6, y = 281.1, z = -1852.8 } } } -- 触发器 triggers = { { name = "CLIENT_EXECUTE_272", event = EventType.EVENT_CLIENT_EXECUTE, source = "ChestStateChange", condition = "", action = "action_EVENT_CLIENT_EXECUTE_272", trigger_count = 0 } } -- 变量 variables = { } --================================================================ -- -- 初始化配置 -- --================================================================ -- 初始化时创建 init_config = { suite = 1, rand_suite = true, npcs = { } } --================================================================ -- -- 小组配置 -- --================================================================ suites = { { -- suite_id = 0, -- description = , monsters = { }, gadgets = { 1498, 1499, 1970, 1971, 1972, 1973 }, regions = { 272 }, triggers = { "CLIENT_EXECUTE_272" }, rand_weight = 100 } } --================================================================ -- -- 触发器 -- --================================================================ -- 触发条件 -- 触发操作 function action_EVENT_CLIENT_EXECUTE_272(context, evt) if evt.param1 == 0 then local this_chest = ScriptLib.GetGadgetConfigId(context, { gadget_eid = evt.source_eid }) local this_group = ScriptLib.GetContextGroupId(context) ScriptLib.SetGroupGadgetStateByConfigId(context, this_group, this_chest, GadgetState.Default) return 0 end end