--================================================================ -- -- 配置 -- --================================================================ -- 怪物 monsters = { { config_id = 866, monster_id = 21010501, pos = { x = 2731.2, y = 274.8, z = -1171.3 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 10, drop_id = 303002 }, { config_id = 867, monster_id = 21010501, pos = { x = 2734.7, y = 280.8, z = -1174.1 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 10, drop_id = 303002 }, { config_id = 868, monster_id = 21010201, pos = { x = 2748.1, y = 265.4, z = -1188.8 }, rot = { x = 0.0, y = 20.2, z = 0.0 }, level = 10, drop_id = 303002, disableWander = true }, { config_id = 869, monster_id = 21010601, pos = { x = 2742.0, y = 271.9, z = -1176.2 }, rot = { x = 0.0, y = 124.1, z = 0.0 }, level = 10, drop_id = 303002, disableWander = true }, { config_id = 898, monster_id = 21010701, pos = { x = 2757.2, y = 264.9, z = -1189.5 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 10, drop_id = 303002 }, { config_id = 899, monster_id = 20011201, pos = { x = 2749.3, y = 266.2, z = -1184.9 }, rot = { x = 0.0, y = 178.4, z = 0.0 }, level = 10, drop_id = 303002, disableWander = true }, { config_id = 900, monster_id = 20011201, pos = { x = 2751.6, y = 265.7, z = -1186.5 }, rot = { x = 0.0, y = 249.9, z = 0.0 }, level = 10, drop_id = 303002, disableWander = true } } -- NPC npcs = { } -- 装置 gadgets = { { config_id = 2971, gadget_id = 70500000, pos = { x = 2769.7, y = 277.0, z = -1195.9 }, rot = { x = 0.0, y = 217.5, z = 0.0 }, level = 1, point_type = 4001001, isOneoff = true }, { config_id = 2983, gadget_id = 70210031, pos = { x = 2735.4, y = 285.5, z = -1167.8 }, rot = { x = 0.0, y = 179.2, z = 0.0 }, level = 1, chest_drop_id = 403142, isOneoff = true }, { config_id = 2988, gadget_id = 70220013, pos = { x = 2749.8, y = 267.8, z = -1177.7 }, rot = { x = 15.1, y = 182.7, z = 355.0 }, level = 1 }, { config_id = 2989, gadget_id = 70220013, pos = { x = 2750.3, y = 268.1, z = -1175.1 }, rot = { x = 0.0, y = 128.7, z = 350.5 }, level = 1 }, { config_id = 2990, gadget_id = 70220014, pos = { x = 2751.3, y = 268.1, z = -1177.0 }, rot = { x = 0.0, y = 125.7, z = 0.0 }, level = 1 }, { config_id = 2991, gadget_id = 70310004, pos = { x = 2749.5, y = 265.7, z = -1187.0 }, rot = { x = 0.0, y = 145.9, z = 0.0 }, level = 1, state = GadgetState.GearStart }, { config_id = 2992, gadget_id = 70210011, pos = { x = 2748.7, y = 268.0, z = -1175.8 }, rot = { x = 0.0, y = 25.5, z = 0.0 }, level = 1, chest_drop_id = 403302, isOneoff = true } } -- 区域 regions = { { config_id = 341, shape = RegionShape.SPHERE, radius = 5, pos = { x = 2736.2, y = 265.4, z = -1168.9 } }, { config_id = 342, shape = RegionShape.SPHERE, radius = 5, pos = { x = 2736.2, y = 265.4, z = -1168.9 } }, { config_id = 428, shape = RegionShape.SPHERE, radius = 5, pos = { x = 2736.2, y = 265.4, z = -1168.9 } } } -- 触发器 triggers = { { name = "CLIENT_EXECUTE_341", event = EventType.EVENT_CLIENT_EXECUTE, source = "ChestStateChange", condition = "", action = "action_EVENT_CLIENT_EXECUTE_341", trigger_count = 0 }, { name = "CLIENT_EXECUTE_342", event = EventType.EVENT_CLIENT_EXECUTE, source = "FireSourceChange", condition = "", action = "action_EVENT_CLIENT_EXECUTE_342", trigger_count = 0 }, { name = "CLIENT_EXECUTE_428", event = EventType.EVENT_CLIENT_EXECUTE, source = "FireSourceChange", condition = "", action = "action_EVENT_CLIENT_EXECUTE_428", trigger_count = 0 } } -- 变量 variables = { } --================================================================ -- -- 初始化配置 -- --================================================================ -- 初始化时创建 init_config = { suite = 1, rand_suite = true, npcs = { } } --================================================================ -- -- 小组配置 -- --================================================================ suites = { { -- suite_id = 0, -- description = , monsters = { 866, 867, 868, 869, 898, 899, 900 }, gadgets = { 2971, 2983, 2988, 2989, 2990, 2991, 2992 }, regions = { 341, 342, 428 }, triggers = { "CLIENT_EXECUTE_341", "CLIENT_EXECUTE_342", "CLIENT_EXECUTE_428" }, rand_weight = 100 } } --================================================================ -- -- 触发器 -- --================================================================ -- 触发条件 -- 触发操作 function action_EVENT_CLIENT_EXECUTE_341(context, evt) if evt.param1 == 0 then local this_chest = ScriptLib.GetGadgetConfigId(context, { gadget_eid = evt.source_eid }) local this_group = ScriptLib.GetContextGroupId(context) ScriptLib.SetGroupGadgetStateByConfigId(context, this_group, this_chest, GadgetState.Default) return 0 end end -- 触发条件 -- 触发操作 function action_EVENT_CLIENT_EXECUTE_342(context, evt) local this_gadget = ScriptLib.GetGadgetConfigId(context, { gadget_eid = evt.source_eid }) local this_group = ScriptLib.GetContextGroupId(context) if evt.param1 == 1 then ScriptLib.SetGroupGadgetStateByConfigId(context, this_group, this_gadget, GadgetState.GearStart ) return 0 end if evt.param1 == 0 then ScriptLib.SetGroupGadgetStateByConfigId(context, this_group, this_gadget, GadgetState.Defautl ) return 0 end return 0 end -- 触发条件 -- 触发操作 function action_EVENT_CLIENT_EXECUTE_428(context, evt) local this_gadget = ScriptLib.GetGadgetConfigId(context, { gadget_eid = evt.source_eid }) local this_group = ScriptLib.GetContextGroupId(context) if evt.param1 == 1 then ScriptLib.SetGroupGadgetStateByConfigId(context, this_group, this_gadget, GadgetState.GearStart ) return 0 end if evt.param1 == 0 then ScriptLib.SetGroupGadgetStateByConfigId(context, this_group, this_gadget, GadgetState.Default ) return 0 end return 0 end