--================================================================ -- -- 配置 -- --================================================================ -- 怪物 monsters = { { config_id = 1420, monster_id = 21010101, pos = { x = 2632.8, y = 250.1, z = -1298.0 }, rot = { x = 0.0, y = 250.9, z = 0.0 }, level = 12, disableWander = true, pose_id = 9002 }, { config_id = 1421, monster_id = 21010101, pos = { x = 2631.8, y = 250.3, z = -1295.8 }, rot = { x = 0.0, y = 249.9, z = 0.0 }, level = 12, disableWander = true, pose_id = 9002 } } -- NPC npcs = { } -- 装置 gadgets = { { config_id = 3429, gadget_id = 70210011, pos = { x = 2679.1, y = 245.1, z = -1291.8 }, rot = { x = 0.8, y = 290.1, z = 359.6 }, level = 1, chest_drop_id = 403302, isOneoff = true } } -- 区域 regions = { { config_id = 409, shape = RegionShape.SPHERE, radius = 5, pos = { x = 2667.3, y = 245.9, z = -1296.4 } } } -- 触发器 triggers = { { name = "CLIENT_EXECUTE_409", event = EventType.EVENT_CLIENT_EXECUTE, source = "ChestStateChange", condition = "", action = "action_EVENT_CLIENT_EXECUTE_409", trigger_count = 0 } } -- 变量 variables = { } --================================================================ -- -- 初始化配置 -- --================================================================ -- 初始化时创建 init_config = { suite = 1, rand_suite = true, npcs = { } } --================================================================ -- -- 小组配置 -- --================================================================ suites = { { -- suite_id = 0, -- description = , monsters = { 1420, 1421 }, gadgets = { 3429 }, regions = { 409 }, triggers = { "CLIENT_EXECUTE_409" }, rand_weight = 100 } } --================================================================ -- -- 触发器 -- --================================================================ -- 触发条件 -- 触发操作 function action_EVENT_CLIENT_EXECUTE_409(context, evt) if evt.param1 == 0 then local this_chest = ScriptLib.GetGadgetConfigId(context, { gadget_eid = evt.source_eid }) local this_group = ScriptLib.GetContextGroupId(context) ScriptLib.SetGroupGadgetStateByConfigId(context, this_group, this_chest, GadgetState.Default) return 0 end end