syntax = "proto3"; import "Vector.proto"; import "CreateGadgetInfo.proto"; message CreateEntityInfo { oneof Entity { uint32 monsterId = 1; uint32 npcId = 2; uint32 gadgetId = 3; uint32 itemId = 4; } oneof EntityCreateInfo { CreateGadgetInfo gadget = 13; } uint32 level = 5; Vector pos = 6; Vector rot = 7; uint32 dropId = 8; uint32 sceneId = 10; uint32 roomId = 11; uint32 clientUniqueId = 12; }