syntax = "proto3"; message PlayerCookReq { enum CmdId { option allow_alias = true; NONE = 0; CMD_ID = 148; ENET_CHANNEL_ID = 0; ENET_IS_RELIABLE = 1; IS_ALLOW_CLIENT = 1; } uint32 recipeId = 1; uint32 qteQuality = 2; uint32 assistAvatar = 3; }