require('Actor/ActorCommon') local gadgetActorProxy = require('Actor/Gadget/GadgetActorProxy') local GoalMarker405 = class("GoalMarker405", gadgetActorProxy) GoalMarker405.defaultAlias = "GoalMarker405" local inCnt = 0 local outCnt = 0 local q405Cfg = require('Actor/Quest/Q405/Q405Config') function GoalMarker405:OnPostDataPrepare() inCnt = 0 outCnt = 0 end function GoalMarker405:OnPostComponentPrepare() self:AddComponentTrigger(4, DistType.EULER, M.Pos(0, 0.8, 0), self.TriggerIn, self.TriggerOut) end function GoalMarker405:TriggerIn() print("Enter Goal") local goalMarkerAS = actorMgr:CreateActorWithPos("GoalMarkerAs405", "Actor/Gadget/GoalMarkerAS", 70300005, 0, q405Cfg.KeyPos, q405Cfg.KeyDir, true, false) goalMarkerAS:CallDelay(5, goalMarkerAS.DestroySelf) local effctPos = self:GetPos() self:PlayEffect("FlyRace_Goal_Marker_AS", effctPos) q405Cfg.gotKey = true local quest = actorMgr:GetActor(q405Cfg.ActorAlias) if quest ~= nil then print("Finished Fly") quest:FinishQuest(false, nil) end self:DestroySelf() end function GoalMarker405:TriggerOut() outCnt = outCnt + 1 --print("Exit " .. tostring(outCnt)) --self:DestroySelf() end return GoalMarker405