require('Actor/ActorCommon') local gadgetActorProxy = require('Actor/Gadget/GadgetActorProxy') local Q351Trigger1 = class("Q351Trigger1", gadgetActorProxy) Q351Trigger1.defaultAlias = "Q351Trigger1" local q351Cfg = require('Quest/Client/Q351ClientConfig') function Q351Trigger1:OnPostDataPrepare() end function Q351Trigger1:OnPostComponentPrepare() self:AddComponentTrigger(2, DistType.EULER, M.Pos(0, 0.8, 0), self.TriggerIn, self.TriggerOut) end function Q351Trigger1:TriggerIn() end function Q351Trigger1:TriggerOut() print("Exit " .. tostring(outCnt)) print("Out Q351Trigger1") local quest = actorMgr:GetActor(q351Cfg.ActorAlias) if quest ~= nil then quest:FinishQuestID(false, 35100) end self:DestroySelf() end return Q351Trigger1