require('Actor/ActorCommon') local gadgetActorProxy = require('Actor/Gadget/GadgetActorProxy') local Q395Trigger = class("Q395Trigger", gadgetActorProxy) Q395Trigger.defaultAlias = "Q395Trigger" local q395Cfg = require('Quest/Client/Q395ClientConfig') -- local questActorProxy = require('Actor/Quest/QuestActorProxy') -- local Questnew = class("Questnew", questActorProxy) -- Questnew.defaultAlias = "Questnew" -- local Quest395 = require('Quest/MQ395') function Q395Trigger:OnPostDataPrepare() end function Q395Trigger:OnPostComponentPrepare() self:AddComponentTrigger(8, DistType.EULER, M.Pos(0, 0.8, 0), self.TriggerIn, self.TriggerOut) end function Q395Trigger:TriggerIn() print("Out Q395Trigger") local quest = actorMgr:GetActor(q395Cfg.ActorAlias) if quest ~= nil then quest:FinishQuest(false, nil) end self:DestroySelf() end function Q395Trigger:TriggerOut() --print("Exit " .. tostring(outCnt)) --self:DestroySelf() end return Q395Trigger