require('Actor/ActorCommon') local questActorProxy = require('Actor/Quest/QuestActorProxy') local Quest311 = class("Quest311", questActorProxy) Quest311.defaultAlias = "Quest311" local q311Cfg = require('Quest/Client/Q311ClientConfig') local paimonData = q311Cfg.PaimonData -- Generated function Quest311:OnSubStartHandlerBuild() self.subStartHandlers = {} self.subStartHandlers["31101"] = self.OnSubStart31101 self.subStartHandlers["31102"] = self.OnSubStart31102 self.subStartHandlers["31103"] = self.OnSubStart31103 self.subStartHandlers["31104"] = self.OnSubStart31104 end function Quest311:OnSubFinishHandlerBuild() self.subFinishHandlers = {} self.subFinishHandlers["31101"] = self.OnSubFinish31101 self.subFinishHandlers["31102"] = self.OnSubFinish31102 self.subFinishHandlers["31103"] = self.OnSubFinish31103 self.subFinishHandlers["31104"] = self.OnSubFinish31104 end ---sub start & finish 内调用的函数 --@region sub start & finish handlers ---按流程触发顺序 function Quest311:OnSubStart31101(quest) print("31101 Start : Creat Paimon") local PaimonData = self.clientData.PaimonData local paimonPos = actorUtils.GetAvatarPos() paimonPos.z = paimonPos.z+1.2 local paimonRot = {x=0,y=0,z=-1} actorMgr:CreateActorWithPos(PaimonData.Paimon, PaimonData.PaimonScript, PaimonData.PaimonID, 0, paimonPos, M.Dir2Euler(paimonRot), true, false) self:CallDelay(1, function (self) self:RequestInteraction(paimonData.Paimon) end ) end function Quest311:OnSubFinish31101(quest) print("31101 Finish : Paimon Vanish") local paimon = actorMgr:GetActor("Paimon") if paimon ~= nil then paimon:DestroyWithDisappear(false) end self:CallDelay(3, function (self) globalActor:StartGuide("GuideViewHelp") end ) end --@endregion function Quest311:Start() end function Quest311:OnDestroy() end return Quest311