require('Actor/ActorCommon') local questActorProxy = require('Actor/Quest/QuestActorProxy') local Quest453 = class("Quest453", questActorProxy) Quest453.defaultAlias = "Quest453" local q453Cfg = require('Quest/Client/Q453ClientConfig') local subIDs = q453Cfg.SubIDs local paimonData = q453Cfg.PaimonData local amborData = q453Cfg.AmborData local farmerOldData = q453Cfg.FarmerOldData local farmerAngryData = q453Cfg.FarmerAngryData local farmer2Data = q453Cfg.Farmer2Data local farmer3Data = q453Cfg.Farmer3Data local farmerWound1Data = q453Cfg.FarmerWound1Data local farmerWound2Data = q453Cfg.FarmerWound2Data local farmerWound3Data = q453Cfg.FarmerWound3Data local farmerAngry1Data = q453Cfg.FarmerAngry1Data local farmerAngry2Data = q453Cfg.FarmerAngry2Data local pawHintData = q453Cfg.PawHintData local shitHintData = q453Cfg.ShitHintData local hairHintData = q453Cfg.HairHintData -- Generated function Quest453:OnSubStartHandlerBuild() self.subStartHandlers = {} self.subStartHandlers["45301"] = self.OnSubStart45301 self.subStartHandlers["45302"] = self.OnSubStart45302 self.subStartHandlers["45303"] = self.OnSubStart45303 self.subStartHandlers["45304"] = self.OnSubStart45304 self.subStartHandlers["45305"] = self.OnSubStart45305 self.subStartHandlers["45306"] = self.OnSubStart45306 end function Quest453:OnSubFinishHandlerBuild() self.subFinishHandlers = {} self.subFinishHandlers["45301"] = self.OnSubFinish45301 self.subFinishHandlers["45302"] = self.OnSubFinish45302 self.subFinishHandlers["45303"] = self.OnSubFinish45303 self.subFinishHandlers["45304"] = self.OnSubFinish45304 self.subFinishHandlers["45305"] = self.OnSubFinish45305 self.subFinishHandlers["45306"] = self.OnSubFinish45306 end -- local param begin -- local param end -- local method begin --@region sub start handlers function Quest453:PaimonDis() local paimon = actorMgr:GetActor(paimonData.Alias) if paimon ~= nil then paimon:Destroy(false) end end function Quest453:PaimonDelay() self:CallDelay(3, self.PaimonDis) end function Quest453:FarmersPrepare() local farmerOld = actorMgr:CreateActorWithPos(farmerOldData.Alias, farmerOldData.Script, farmerOldData.ID, 0, farmerOldData.BornPos, farmerOldData.BornDir, true, false) farmerOld:DoFreeStyle(311) local farmerAngry = actorMgr:CreateActorWithPos(farmerAngryData.Alias, farmerAngryData.Script, farmerAngryData.ID, 0, farmerAngryData.BornPos, farmerAngryData.BornDir, true, false) farmerAngry:DoFreeStyle(371) local farmer2 = actorMgr:CreateActorWithPos(farmer2Data.Alias, farmer2Data.Script, farmer2Data.ID, 0, farmer2Data.BornPos, farmer2Data.BornDir, true, false) farmer2:DoFreeStyle(311) local farmer3 = actorMgr:CreateActorWithPos(farmer3Data.Alias, farmer3Data.Script, farmer3Data.ID, 0, farmer3Data.BornPos, farmer3Data.BornDir, true, false) farmer3:DoFreeStyle(311) local farmerWound1 = actorMgr:CreateActorWithPos(farmerWound1Data.Alias, farmerWound1Data.Script, farmerWound1Data.ID, 0, farmerWound1Data.BornPos, farmerWound1Data.BornDir, true, false) farmerWound1:DoFreeStyle(301) local farmerWound2 = actorMgr:CreateActorWithPos(farmerWound2Data.Alias, farmerWound2Data.Script, farmerWound2Data.ID, 0, farmerWound2Data.BornPos, farmerWound2Data.BornDir, true, false) farmerWound2:DoFreeStyle(301) local farmerWound3 = actorMgr:CreateActorWithPos(farmerWound3Data.Alias, farmerWound3Data.Script, farmerWound3Data.ID, 0, farmerWound3Data.BornPos, farmerWound3Data.BornDir, true, false) farmerWound3:DoFreeStyle(301) end function Quest453:OnSubStart45301(quest) actorMgr:CreateActorWithPos(amborData.Alias, amborData.Script, amborData.ID, 0, amborData.BornPos, amborData.BornDir, true, false) self:FarmersPrepare() -- self.uActor:AvatarPaimonAppear() end function Quest453:OnSubStart45302(quest) print("45302 start:...") self:SpawnItem(pawHintData.ID, pawHintData.BornPos, nil, pawHintData.Alias, 3) end function Quest453:OnSubStart45303(quest) self:SpawnItem(shitHintData.ID, shitHintData.BornPos, nil, shitHintData.Alias, 3) end function Quest453:OnSubStart45304(quest) self:SpawnItem(hairHintData.ID, hairHintData.BornPos, nil, hairHintData.Alias, 3) end function Quest453:OnSubStart45305(quest) local farmerAngry1 = actorMgr:CreateActorWithPos(farmerAngry1Data.Alias, farmerAngry1Data.Script, farmerAngry1Data.ID, 0, farmerAngry1Data.BornPos, farmerAngry1Data.BornDir, true, false) farmerAngry1:DoFreeStyle(371) local farmerAngry2 = actorMgr:CreateActorWithPos(farmerAngry2Data.Alias, farmerAngry2Data.Script, farmerAngry2Data.ID, 0, farmerAngry2Data.BornPos, farmerAngry2Data.BornDir, true, false) farmerAngry2:DoFreeStyle(371) end function Quest453:OnSubStart45306(quest) self:NarratorOnlyTask(q453Cfg.NarratorFlow1) end --@endregion --@region sub finish handlers function Quest453:OnSubFinish45301(quest) end function Quest453:OnSubFinish45302(quest) self:NarratorOnlyTask(q453Cfg.NarratorFlow2) end function Quest453:OnSubFinish45303(quest) self:NarratorOnlyTask(q453Cfg.NarratorFlow3) end function Quest453:OnSubFinish45304(quest) self:NarratorOnlyTask(q453Cfg.NarratorFlow4) end function Quest453:OnSubFinish45305(quest) local farmerAngry1 = actorMgr:GetActor(farmerAngry1Data.Alias) if farmerAngry1 ~= nil then farmerAngry1:RunToTask(sceneData:GetDummyPoint(3, "Q453FarmerAngeryRun").pos, function(farmerAngry1, task) farmerAngry1:Destroy(false) end ) end local farmerAngry2 = actorMgr:GetActor(farmerAngry2Data.Alias) if farmerAngry2 ~= nil then farmerAngry2:RunToTask(sceneData:GetDummyPoint(3, "Q453FarmerAngeryRun").pos, function(farmerAngry2, task) farmerAngry2:Destroy(false) end ) end end function Quest453:OnSubFinish45306(quest) end --@endregion function Quest453:Start() end function Quest453:OnDestroy() end return Quest453