require('Actor/ActorCommon') local questActorProxy = require('Actor/Quest/QuestActorProxy') local Quest389 = class("Quest389", questActorProxy) Quest389.defaultAlias = "Quest389" local q389Cfg = require('Quest/Client/Q389ClientConfig') local wendyData = q389Cfg.WendyData local qinData = q389Cfg.QinData local dilucData = q389Cfg.DilucData -- Generated function Quest389:OnSubStartHandlerBuild() self.subStartHandlers = {} self.subStartHandlers["38901"] = self.OnSubStart38901 self.subStartHandlers["38902"] = self.OnSubStart38902 self.subStartHandlers["38903"] = self.OnSubStart38903 self.subStartHandlers["38904"] = self.OnSubStart38904 self.subStartHandlers["38905"] = self.OnSubStart38905 self.subStartHandlers["38906"] = self.OnSubStart38906 end function Quest389:OnSubFinishHandlerBuild() self.subFinishHandlers = {} self.subFinishHandlers["38901"] = self.OnSubFinish38901 self.subFinishHandlers["38902"] = self.OnSubFinish38902 self.subFinishHandlers["38903"] = self.OnSubFinish38903 self.subFinishHandlers["38904"] = self.OnSubFinish38904 self.subFinishHandlers["38905"] = self.OnSubFinish38905 self.subFinishHandlers["38906"] = self.OnSubFinish38906 end -- local param begin -- local param end --@region sub start & finish 内调用的函数 function Quest389:DestroyNPC() self:ShowBlackScreen(0.5, 1, 0.5, function(self) local wendy = actorMgr:GetActor(wendyData.Wendy) local diluc = actorMgr:GetActor(dilucData.Diluc) local qin = actorMgr:GetActor(qinData.Qin) local paimon = actorMgr:GetActor("Paimon") if wendy ~= nil then wendy:Destroy(false) end if diluc ~= nil then diluc:Destroy(false) end if qin ~= nil then qin:Destroy(false) end if paimon ~= nil then paimon:Destroy(false) end end ) end --@endregion -- local method begin --@region sub start handlers function Quest389:OnSubStart38901(quest) print("38901 start:...") end function Quest389:OnSubStart38902(quest) print("38902 start:...") end function Quest389:OnSubStart38903(quest) print("38903 start:...") end function Quest389:OnSubStart38904(quest) print("38904 start:...") end function Quest389:OnSubStart38905(quest) print("38905 start:...") end function Quest389:OnSubStart38906(quest) print("38906 start:...") end --@endregion --@region sub finish handlers function Quest389:OnSubFinish38901(quest) print("38901 finish:...") self:NarratorOnlyTask(q389Cfg.NarratorData.Story1) self:EnterSceneLookCamera(sceneData:GetDummyPoint(3,"Q389Target1").pos, 0, 3, true) end function Quest389:OnSubFinish38902(quest) print("38902 finish:...") self:TransmitPlayer(3, wendyData.bornPos1, wendyData.bornDir1, nil, function (self) actorMgr:CreateActorWithPos(wendyData.Wendy, wendyData.WendyScript, wendyData.WendyID, 0, wendyData.bornPos1, wendyData.bornDir1, true) actorMgr:CreateActorWithPos(dilucData.Diluc, dilucData.DilucScript, dilucData.DilucID, 0, dilucData.bornPos1, dilucData.bornDir1, true) actorMgr:CreateActorWithPos(qinData.Qin, qinData.QinScript, qinData.QinID, 0, qinData.bornPos1, qinData.bornDir1, true) self:CallDelay(0.5, function (slef) self:RequestInteraction(wendyData.Wendy) end ) end ) end function Quest389:OnSubFinish38903(quest) print("38903 finish:...") self:ActionSafeCall(self.DestroyNPC) self:ActionSafeCall( function (self) self:EnterSceneLookCamera(sceneData:GetDummyPoint(3,"Q389Target3").pos, 0, 0.1, true) self:CallDelay(5, function (self) self:NarratorOnlyTask(q389Cfg.NarratorData.Story2) end ) end ) -- globalActor:SpawnGadget(70900201, wendyData.bornPos2, wendyData.bornDir2, "Q38903Target", 3) end function Quest389:OnSubFinish38904(quest) print("38904 finish:...") self:NarratorOnlyTask(q389Cfg.NarratorData.Story3) self:EnterSceneLookCamera(sceneData:GetDummyPoint(3,"Q389Target2").pos, 0, 2, true) end function Quest389:OnSubFinish38905(quest) print("38905 finish:...") -- self:UnSpawn("Q38903Target") self:TransmitPlayer(3, wendyData.bornPos2, wendyData.bornDir2, nil, function (self) actorMgr:CreateActorWithPos(wendyData.Wendy, wendyData.WendyScript, wendyData.WendyID, 0, wendyData.bornPos2, wendyData.bornDir2, true) actorMgr:CreateActorWithPos(dilucData.Diluc, dilucData.DilucScript, dilucData.DilucID, 0, dilucData.bornPos2, dilucData.bornDir2, true) actorMgr:CreateActorWithPos(qinData.Qin, qinData.QinScript, qinData.QinID, 0, qinData.bornPos2, qinData.bornDir2, true) self:CallDelay(0.5, function (slef) self:RequestInteraction(wendyData.Wendy) end ) end ) end function Quest389:OnSubFinish38906(quest) print("38906 finish:...") self:ActionSafeCall(self.DestroyNPC) end --@endregion function Quest389:Start() end function Quest389:OnDestroy() end return Quest389