require('Actor/ActorCommon') local Q401Config = {} Q401Config.MainID = 401 Q401Config.ActorAlias = "401" Q401Config.SubIDs = { q40101 = 40101, q40102 = 40102, q40103 = 40103, q40104 = 40104, q40105 = 40105, q40106 = 40106, } Q401Config.TreasureID = 100004 Q401Config.TreasurePos = sceneData:GetDummyPoint(3,"Q401Treasure").pos Q401Config.Folk1Data = { Folk1 = "Extras1", Folk1Script = "Actor/Quest/Q301/WendyAudience", Folk1ID = 1101, } Q401Config.MonsterData = { MonsterIDs = {20103027, 21010201, 21010301, 21010401}, BossID = 20011301, BossDropID = 201002, } return Q401Config