require('Actor/ActorCommon') local Q410Config = {} Q410Config.MainID = 410 Q410Config.ActorAlias = "410" Q410Config.SubIDs = { q41001 = 41001, q41002 = 41002, q41003 = 41003, q41004 = 41004, q41005 = 41005, q41006 = 41006, q41007 = 41007, q41008 = 41008, q41009 = 41009, q41010 = 41010, } Q410Config.QiuqiuData = { Qiuqiu = "Qiuqiu", QiuqiuScript = "Actor/Quest/Q410/Qiuqiu", QiuqiuID = 1118, QiuqiuPos = sceneData:GetDummyPoint(3,"Q410QQ").pos, QiuqiuDir = sceneData:GetDummyPoint(3,"Q410QQ").rot, } Q410Config.SoldierData = { Soldier = "Soldier", SoldierScript = "Actor/Quest/Q410/Soldier", SoldierID = 1119, SoldierPos = sceneData:GetDummyPoint(3,"Q410QQ").pos, SoldierDir = sceneData:GetDummyPoint(3,"Q410QQ").rot, RunPos = sceneData:GetDummyPoint(3,"Q410Run").pos, } Q410Config.MedicinePos = sceneData:GetDummyPoint(3,"Q410Medicine").pos Q410Config.MedicineDir = { x = 0, y = 90, z = 0 } Q410Config.MedicineID = 100114 return Q410Config