require('Actor/ActorCommon') local questActorProxy = require('Actor/Quest/QuestActorProxy') local Quest414 = class("Quest414", questActorProxy) Quest414.defaultAlias = "Quest414" local this = nil local super = nil local uActor = nil local questID = 0 function Quest414:OnPreInit() this = self super = self.__super questID = this.mainQuestID super:OnPreInit() end function Quest414:OnPostInit() uActor = self.uActor super:OnPostInit() end -- local config begin --local q414Cfg = require('Actor/Quest/Q414/Q414Config') local q414Cfg = require('Actor/Quest/Q414/Q414Config') local subIDs = q414Cfg.SubIDs local wendyData = q414Cfg.WendyData local paimonData = q414Cfg.PaimonData -- local config end function Quest414:CreateUActor(alias) local uActor = actorUtils.CreateActor(self, ActorType.QUEST_ACTOR, alias) uActor = actorUtils.CreateQuestActor(questID, uActor) return uActor end local function ActorCreat(actor) --actorMgr:CreateActorWithPos(paimonData.Paimon, paimonData.PaimonScript, paimonData.PaimonID, 0, paimonData.bornPos, paimonData.bornDir, true, false) actorMgr:CreateActorWithPos(wendyData.Wendy, wendyData.WendyScript, wendyData.WendyID, 0, wendyData.bornPos, wendyData.bornDir, true, false) --[[ globalActor:SpawnItem(q414Cfg.Poem1ID, sceneData:GetDummyPoint(3,"Q414Poem1").pos,nil,"Poem1") globalActor:SpawnItem(q414Cfg.Poem2ID, sceneData:GetDummyPoint(3,"Q414Poem2").pos,nil,"Poem2") globalActor:SpawnItem(q414Cfg.Poem3ID, sceneData:GetDummyPoint(3,"Q414Poem3").pos,nil,"Poem3") ]] end -- local param begin -- local param end -- local method begin local function OnStart41400(quest) print("41400 start: Wendy Create Poem1 Create") this:ActionSafeCall(ActorCreat) --[[ actorMgr:CreateActorWithPos(paimonData.Paimon, paimonData.PaimonScript, paimonData.PaimonID, 0, paimonData.bornPos, paimonData.bornDir, true, false) actorMgr:CreateActorWithPos(wendyData.Wendy, wendyData.WendyScript, wendyData.WendyID, 0, wendyData.bornPos, wendyData.bornDir, true, false) ]]--[[ globalActor:UnSpawn("Poem1") globalActor:SpawnItem(q414Cfg.Poem1ID, sceneData:GetDummyPoint(3,"Q414Poem1").pos,nil,"Poem1") ]] end local function OnFinished41400() print("41400 finish : Poem1 Create") globalActor:UnSpawn("Poem1") globalActor:UnSpawn("Poem2") globalActor:UnSpawn("Poem3") globalActor:SpawnItem(q414Cfg.Poem1ID, sceneData:GetDummyPoint(3,"Q414Poem1").pos,nil,"Poem1") end local function OnFinished41404() print("41404 finish : Poem2 Create") globalActor:UnSpawn("Poem2") globalActor:SpawnItem(q414Cfg.Poem2ID, sceneData:GetDummyPoint(3,"Q414Poem2").pos,nil,"Poem2") end local function OnFinished41408() print("41408 finish : Poem3 Create") globalActor:UnSpawn("Poem3") globalActor:SpawnItem(q414Cfg.Poem3ID, sceneData:GetDummyPoint(3,"Q414Poem3").pos,nil,"Poem3") end local function OnRewind41400(quest) print("OnRewind41400: Wendy Create") this:ActionSafeCall(ActorCreat) --[[ actorMgr:CreateActorWithPos(paimonData.Paimon, paimonData.PaimonScript, paimonData.PaimonID, 0, paimonData.bornPos, paimonData.bornDir, true, false) actorMgr:CreateActorWithPos(wendyData.Wendy, wendyData.WendyScript, wendyData.WendyID, 0, wendyData.bornPos, wendyData.bornDir, true, false) ]]--[[ globalActor:UnSpawn("Poem1") globalActor:SpawnItem(q414Cfg.Poem1ID, sceneData:GetDummyPoint(3,"Q414Poem1").pos,nil,"Poem1") ]] end --[[ local function OnRewind41403() print("OnRewind41403: Wendy Create") actorMgr:CreateActorWithPos(wendyData.Wendy, wendyData.WendyScript, wendyData.WendyID, 0, wendyData.bornPos, wendyData.bornDir, true, false) end ]] local function OnRewind41404() print("OnRewind41404: Wendy Create") actorMgr:CreateActorWithPos(wendyData.Wendy, wendyData.WendyScript, wendyData.WendyID, 0, wendyData.bornPos, wendyData.bornDir, true, false) --[[ globalActor:UnSpawn("Poem2") globalActor:SpawnItem(q414Cfg.Poem2ID, sceneData:GetDummyPoint(3,"Q414Poem2").pos,nil,"Poem2") ]] end --[[ local function OnRewind41407() print("OnRewind41407: Wendy Create") actorMgr:CreateActorWithPos(wendyData.Wendy, wendyData.WendyScript, wendyData.WendyID, 0, wendyData.bornPos, wendyData.bornDir, true, false) end ]] local function OnRewind41408() print("OnRewind41408: Wendy Create") actorMgr:CreateActorWithPos(wendyData.Wendy, wendyData.WendyScript, wendyData.WendyID, 0, wendyData.bornPos, wendyData.bornDir, true, false) --[[ globalActor:UnSpawn("Poem3") globalActor:SpawnItem(q414Cfg.Poem3ID, sceneData:GetDummyPoint(3,"Q414Poem3").pos,nil,"Poem3") ]] end --[[ local function OnRewind41411() print("OnRewind41411: Wendy Create") actorMgr:CreateActorWithPos(wendyData.Wendy, wendyData.WendyScript, wendyData.WendyID, 0, wendyData.bornPos, wendyData.bornDir, true, false) end]] local function OnRewind41412() print("OnRewind41412: Wendy Create") actorMgr:CreateActorWithPos(wendyData.Wendy, wendyData.WendyScript, wendyData.WendyID, 0, wendyData.bornPos, wendyData.bornDir, true, false) end -- local method end function Quest414:OnMainStart(quest) end function Quest414:OnSubStart(quest) local questID = quest.QuestId if questID == subIDs.q41400 then OnStart41400(quest) --[[ elseif questID == subIDs.q41403 then OnStart41403() elseif questID == subIDs.q41407 then OnStart41407() elseif questID == subIDs.q41411 then OnStart41411() ]] end end function Quest414:OnSubFinished(quest) local questID = quest.QuestId if questID == subIDs.q41400 then OnFinished41400() elseif questID == subIDs.q41404 then OnFinished41404() elseif questID == subIDs.q41408 then OnFinished41408() end end function Quest414:OnRewind(quest) local questID = quest.QuestId if questID == subIDs.q41400 then OnRewind41400(quest) elseif questID == subIDs.q41404 then OnRewind41404() elseif questID == subIDs.q41408 then OnRewind41408() elseif questID == subIDs.q41412 then OnRewind41412() end end function Quest414:OnMainFinished(quest) end function Quest414:Start() end function Quest414:OnDestroy() end return Quest414