require('Actor/ActorCommon') local questActorProxy = require('Actor/Quest/QuestActorProxy') local Quest426 = class("Quest426", questActorProxy) Quest426.defaultAlias = "Quest426" local q426Cfg = require('Quest/Client/Q426ClientConfig') local subIDs = q426Cfg.SubIDs local PaimonData = q426Cfg.PaimonData -- Generated function Quest426:OnSubStartHandlerBuild() self.subStartHandlers = {} self.subStartHandlers["42601"] = self.OnSubStart42601 self.subStartHandlers["42602"] = self.OnSubStart42602 end function Quest426:OnSubFinishHandlerBuild() self.subFinishHandlers = {} self.subFinishHandlers["42601"] = self.OnSubFinish42601 self.subFinishHandlers["42602"] = self.OnSubFinish42602 end -- local param begin -- local param end -- local method begin --@region sub start handlers function Quest426:OnPlayerSit(quest) print("42601 PlayerSit:...") local quest = actorMgr:GetActor(q426Cfg.ActorAlias) if quest ~= nil then quest:FinishQuest(false, nil) end local paimonPos = actorUtils.GetAvatarPos() paimonPos.z = paimonPos.z+1 local paimonRot = {x=0,y=0,z=-1} local sceneID = sceneData.currSceneID actorMgr:CreateActorWithPos(PaimonData.Paimon, PaimonData.PaimonScript, PaimonData.PaimonID, 0, paimonPos, M.Dir2Euler(paimonRot), true, false, sceneID) if quest ~= nil then quest:RequestInteraction(PaimonData.Paimon) end end function Quest426:OnPlayerStand(quest) print("42601 PlayerStand:...") end function Quest426:OnSubStart42601(quest) print("42601 start:...") self:CallOnAvatarSit(self.OnPlayerSit) self:CallOnAvatarStand(self.OnPlayerStand) end function Quest426:OnSubStart42602(quest) print("42602 start:...") end --@endregion --@region sub finish handlers function Quest426:OnSubFinish42601(quest) print("OnFinished 42601") end function Quest426:OnSubFinish42602(quest) print("OnFinished 42602") end function Quest426:InvokeOnInteraction(param) print("*****INVOKE**********" .. param .."*********") if param == 1 then self:ActionSafeCall( function(self) local paimon = actorMgr:GetActor("Paimon") if paimon ~= nil then paimon:DestroyWithDisappear(false) end end ) print("*************try fail quest************") local quest = actorMgr:GetActor(q426Cfg.ActorAlias) if quest ~= nil then quest:FinishQuest(true, nil) end end end --@endregion function Quest426:Start() end function Quest426:OnDestroy() end return Quest426