local QuestClientData = {} QuestClientData.MainID = 308 QuestClientData.ActorAlias = "308" QuestClientData.SubIDs = { q30800 = 30800, q30801 = 30801, q30802 = 30802, q30803 = 30803, q30804 = 30804, q30807 = 30807, q30808 = 30808, q30809 = 30809, q30810 = 30810, q30811 = 30811, q30812 = 30812, q30814 = 30814, } QuestClientData.LisaData = { Lisa = "Lisa", LisaScript = "Actor/Quest/Q411/Lisa", LisaID = 1007, DoorPos = sceneData:GetDummyPoint(3,"Q308DungeonDoor").pos, DoorDir = sceneData:GetDummyPoint(3,"Q308DungeonDoor").rot, DungeonPos = sceneData:GetDummyPoint(3,"Q308DungeonLisa").pos, DungeonDir = sceneData:GetDummyPoint(3,"Q308DungeonLisa").rot, HiddenPos = sceneData:GetDummyPoint(3,"Q301Hidden").pos, HiddenDir = sceneData:GetDummyPoint(3,"Q301Hidden").rot, Pos1 = sceneData:GetDummyPoint(20011,"Q308LisaDungeon").pos, Dir1 = sceneData:GetDummyPoint(20011,"Q308LisaDungeon").rot, BornPos = sceneData:GetDummyPoint(20011,"Q308Lisa").pos, BornDir = sceneData:GetDummyPoint(20011,"Q308Lisa").rot, } QuestClientData.RoutePoints = { sceneData:GetDummyPoint(3,"Q308DungeonLisa").pos, sceneData:GetDummyPoint(3,"Q308DungeonLisa2").pos, sceneData:GetDummyPoint(3,"Q308DungeonLisa3").pos, sceneData:GetDummyPoint(3,"Q308DungeonDoor").pos } QuestClientData.InterData = { NoReplyInter = { { { type = InteractionType.DIALOG, dialogType = DialogType.LOCK_FRAME, dialogID = 3500001, } }, } } return QuestClientData