local QuestClientData = {} QuestClientData.FollowData = { Follow1 = { }, } QuestClientData.NarratorData = { Narrator1 = { flow = { {dialogID = 3510008, duration = 2}, {dialogID = 3510009, duration = 3}, {dialogID = 3510010, duration = 2}, {dialogID = 3510011, duration = 3}, {dialogID = 3510012, duration = 3}, } } } QuestClientData.InterData = { Inter1 = { type = CutsceneType.TIME_LINE_PREFAB, canSkip = true, resPath = "ART/Cutscene/Cs_Opening_CutScene1", startPosType = CutsceneInitPosType.FREE, startOffset = {0, 0, 0}, keepCamera = true } } return QuestClientData