--================================================================ -- -- 配置 -- --================================================================ -- 怪物 monsters = { { config_id = 77, monster_id = 20010801, pos = { x = 23.1, y = 0.4, z = 7.4 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0 }, { config_id = 78, monster_id = 20010901, pos = { x = 20.4, y = 0.4, z = 10.2 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0 }, { config_id = 79, monster_id = 21010901, pos = { x = 31.8, y = 0.4, z = 12.0 }, rot = { x = 0.0, y = 199.6, z = 0.0 }, level = 0 }, { config_id = 80, monster_id = 22010201, pos = { x = 20.4, y = 0.4, z = 5.9 }, rot = { x = 0.0, y = 171.8, z = 0.0 }, level = 0 }, { config_id = 81, monster_id = 20010701, pos = { x = 18.1, y = 0.4, z = 6.9 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0 }, { config_id = 82, monster_id = 20010701, pos = { x = 21.8, y = 0.4, z = 7.5 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0 } } -- NPC npcs = { } -- 装置 gadgets = { { config_id = 6, gadget_id = 70900011, pos = { x = 7.0, y = 7.4, z = 5.0 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 1, arguments = { 5, 5 } }, { config_id = 7, gadget_id = 70900011, pos = { x = 36.1, y = 5.5, z = -1.6 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 1, arguments = { 5, 5 } }, { config_id = 8, gadget_id = 70360002, pos = { x = 19.9, y = 0.4, z = -18.3 }, rot = { x = 0.0, y = 56.1, z = 0.0 }, level = 1 } } -- 区域 regions = { { config_id = 33, shape = RegionShape.SPHERE, radius = 5, pos = { x = 19.9, y = 0.4, z = -18.3 } }, { config_id = 34, shape = RegionShape.SPHERE, radius = 5, pos = { x = 20.1, y = 0.4, z = -18.5 } }, { config_id = 35, shape = RegionShape.SPHERE, radius = 5, pos = { x = 20.2, y = 0.4, z = -18.7 } } } -- 触发器 triggers = { { name = "GADGET_CREATE_33", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_33", action = "action_EVENT_GADGET_CREATE_33" }, { name = "SELECT_OPTION_34", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_34", action = "action_EVENT_SELECT_OPTION_34", trigger_count = 0 }, { name = "SELECT_OPTION_35", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_35", action = "action_EVENT_SELECT_OPTION_35", trigger_count = 0 } } -- 变量 variables = { } --================================================================ -- -- 初始化配置 -- --================================================================ -- 初始化时创建 init_config = { suite = 1, rand_suite = true, npcs = { } } --================================================================ -- -- 小组配置 -- --================================================================ suites = { { -- suite_id = 0, -- description = , monsters = { 77, 78, 79 }, gadgets = { 8 }, regions = { 33, 34, 35 }, triggers = { "GADGET_CREATE_33", "SELECT_OPTION_34", "SELECT_OPTION_35" }, rand_weight = 100 }, { -- suite_id = 1, -- description = suite_2, monsters = { 80, 81, 82 }, gadgets = { 8 }, regions = { 33, 34, 35 }, triggers = { "GADGET_CREATE_33", "SELECT_OPTION_34", "SELECT_OPTION_35" }, rand_weight = 0 } } --================================================================ -- -- 触发器 -- --================================================================ -- 触发条件 function condition_EVENT_GADGET_CREATE_33(context, evt) if 8 ~= evt.param1 then return false end return true end -- 触发操作 function action_EVENT_GADGET_CREATE_33(context, evt) -- 设置操作台选项 if 0 ~= ScriptLib.SetWorktopOptions(context, {164,165}) then return -1 end return 0 end -- 触发条件 function condition_EVENT_SELECT_OPTION_34(context, evt) -- 判断是gadgetid 8 if 8 ~= evt.param1 then return false end return true end -- 触发操作 function action_EVENT_SELECT_OPTION_34(context, evt) -- 根据不同的选项做不同的操作 if 164 == evt.param2 then -- 重新生成指定group,指定suite if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 201011005, suite = 1 }) then return -1 end if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 8, GadgetState.GearStart) then return -1 end return 0 end return 0 end -- 触发条件 function condition_EVENT_SELECT_OPTION_35(context, evt) -- 判断是gadgetid 8 if 8 ~= evt.param1 then return false end return true end -- 触发操作 function action_EVENT_SELECT_OPTION_35(context, evt) -- 根据不同的选项做不同的操作 if 165 == evt.param2 then -- 重新生成指定group,指定suite if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 201011005, suite = 2 }) then return -1 end if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 8, GadgetState.GearStart) then return -1 end return 0 end return 0 end