--================================================================ -- -- 配置 -- --================================================================ -- 怪物 monsters = { } -- NPC npcs = { } -- 装置 gadgets = { { config_id = 4, gadget_id = 70380001, pos = { x = 13.1, y = 1.2, z = -10.1 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 1, route_id = 1 }, { config_id = 5, gadget_id = 70380001, pos = { x = 3.7, y = 25.1, z = 20.9 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 1, route_id = 2 }, { config_id = 6, gadget_id = 70360002, pos = { x = 1.9, y = 22.0, z = 11.5 }, rot = { x = 0.0, y = 70.1, z = 0.0 }, level = 1 }, { config_id = 9, gadget_id = 70220013, pos = { x = -3.0, y = 0.0, z = -0.8 }, rot = { x = 0.0, y = 97.0, z = 0.0 }, level = 1 }, { config_id = 10, gadget_id = 70220013, pos = { x = -3.2, y = 0.0, z = -3.7 }, rot = { x = 0.0, y = 189.4, z = 0.0 }, level = 1 }, { config_id = 25, gadget_id = 70520003, pos = { x = 3.3, y = 0.0, z = -11.8 }, rot = { x = 0.0, y = 80.9, z = 0.0 }, level = 1 }, { config_id = 27, gadget_id = 70210053, pos = { x = -3.8, y = 21.0, z = 6.1 }, rot = { x = 0.0, y = 243.5, z = 0.0 }, level = 1, chest_drop_id = 403224, state = GadgetState.ChestBramble }, { config_id = 31, gadget_id = 70310001, pos = { x = -3.3, y = 21.0, z = 9.7 }, rot = { x = 0.0, y = 189.9, z = 0.0 }, level = 1 }, { config_id = 43, gadget_id = 70220005, pos = { x = -0.3, y = 21.0, z = 12.2 }, rot = { x = 0.0, y = 151.0, z = 0.0 }, level = 1 } } -- 区域 regions = { { config_id = 4, shape = RegionShape.SPHERE, radius = 3, pos = { x = -10.1, y = 21.0, z = 15.6 } }, { config_id = 5, shape = RegionShape.SPHERE, radius = 5, pos = { x = 21.2, y = 21.5, z = 17.8 } }, { config_id = 6, shape = RegionShape.SPHERE, radius = 5, pos = { x = -11.3, y = 21.0, z = 6.1 } }, { config_id = 15, shape = RegionShape.SPHERE, radius = 5, pos = { x = 3.4, y = 21.0, z = 13.3 } }, { config_id = 18, shape = RegionShape.SPHERE, radius = 5, pos = { x = 3.4, y = 21.0, z = 13.3 } }, { config_id = 23, shape = RegionShape.SPHERE, radius = 5, pos = { x = 3.4, y = 21.0, z = 13.3 } }, { config_id = 26, shape = RegionShape.SPHERE, radius = 5, pos = { x = -10.2, y = 21.0, z = 7.2 } } } -- 触发器 triggers = { { name = "GADGET_CREATE_4", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_4", action = "action_EVENT_GADGET_CREATE_4", trigger_count = 0 }, { name = "SELECT_OPTION_5", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_5", action = "action_EVENT_SELECT_OPTION_5", trigger_count = 0 }, { name = "ENTER_REGION_6", event = EventType.EVENT_ENTER_REGION, source = "4", condition = "condition_EVENT_ENTER_REGION_6", action = "action_EVENT_ENTER_REGION_6", trigger_count = 0 }, { name = "CLIENT_EXECUTE_15", event = EventType.EVENT_CLIENT_EXECUTE, source = "FireSourceChange", condition = "", action = "action_EVENT_CLIENT_EXECUTE_15", trigger_count = 0 }, { name = "CLIENT_EXECUTE_18", event = EventType.EVENT_CLIENT_EXECUTE, source = "ChestStateChange", condition = "", action = "action_EVENT_CLIENT_EXECUTE_18", trigger_count = 0 }, { name = "CLIENT_EXECUTE_23", event = EventType.EVENT_CLIENT_EXECUTE, source = "FireSourceChange", condition = "", action = "action_EVENT_CLIENT_EXECUTE_23", trigger_count = 0 }, { name = "ENTER_REGION_26", event = EventType.EVENT_ENTER_REGION, source = "4", condition = "condition_EVENT_ENTER_REGION_26", action = "action_EVENT_ENTER_REGION_26", trigger_count = 0 } } -- 变量 variables = { } --================================================================ -- -- 初始化配置 -- --================================================================ -- 初始化时创建 init_config = { suite = 1, rand_suite = true, npcs = { } } --================================================================ -- -- 小组配置 -- --================================================================ suites = { { -- suite_id = 0, -- description = , monsters = { }, gadgets = { 4, 5, 6, 9, 10, 25, 27, 31 }, regions = { 4, 5, 6, 15, 18, 23, 26 }, triggers = { "GADGET_CREATE_4", "SELECT_OPTION_5", "ENTER_REGION_6", "CLIENT_EXECUTE_15", "CLIENT_EXECUTE_18", "CLIENT_EXECUTE_23", "ENTER_REGION_26" }, rand_weight = 100 } } --================================================================ -- -- 触发器 -- --================================================================ -- 触发条件 function condition_EVENT_GADGET_CREATE_4(context, evt) if 6 ~= evt.param1 then return false end return true end -- 触发操作 function action_EVENT_GADGET_CREATE_4(context, evt) -- 设置操作台选项 if 0 ~= ScriptLib.SetWorktopOptions(context, {1,4,5,6}) then return -1 end return 0 end -- 触发条件 function condition_EVENT_SELECT_OPTION_5(context, evt) if 6 ~= evt.param1 then return false end local x = evt.param2 ScriptLib.PrintLog("id="..x) return true end -- 触发操作 function action_EVENT_SELECT_OPTION_5(context, evt) -- 启动移动平台 if 1 == evt.param2 then if 0 == ScriptLib.StartPlatform(context, 5) then ScriptLib.PrintLog("##StartPlatform##") end elseif 4 == evt.param2 then if 0 == ScriptLib.StopPlatform(context, 5) then ScriptLib.PrintLog("##StopPlatform##") end elseif 5 == evt.param2 then if 0 == ScriptLib.SetPlatformRouteId(context, 5, 3) then ScriptLib.PrintLog("##ChangeRoute3##") end elseif 6 == evt.param2 then if 0 == ScriptLib.SetPlatformRouteId(context, 5, 2) then ScriptLib.PrintLog("##ChangeRoute2##") end else return -1 end return 0 end -- 触发条件 function condition_EVENT_ENTER_REGION_6(context, evt) if evt.param1 ~= 6 then return false end return true end -- 触发操作 function action_EVENT_ENTER_REGION_6(context, evt) ScriptLib.PrintLog("##EnterRegion") return 0 end -- 触发条件 -- 触发操作 function action_EVENT_CLIENT_EXECUTE_15(context, evt) -- 针对groupid为 133005011 中该config对应的物件进行状态改变操作 local this_gadget = ScriptLib.GetGadgetConfigId(context, { gadget_eid = evt.source_eid }) --ScriptLib.PrintLog("config_id="..this_gadget) if evt.param1 == 1 then ScriptLib.SetGroupGadgetStateByConfigId(context, 133005011, this_gadget, GadgetState.GearStart ) return 0 end if evt.param1 == 0 then ScriptLib.SetGroupGadgetStateByConfigId(context, 133005011, this_gadget, GadgetState.Default ) return 0 end return 0 end -- 触发条件 -- 触发操作 function action_EVENT_CLIENT_EXECUTE_18(context, evt) if evt.param1 == 0 then local this_chest = ScriptLib.GetGadgetConfigId(context, { gadget_eid = evt.source_eid }) ScriptLib.SetGroupGadgetStateByConfigId(context, 0, this_chest, GadgetState.Default) return 0 end end -- 触发条件 -- 触发操作 function action_EVENT_CLIENT_EXECUTE_23(context, evt) local this_gadget = ScriptLib.GetGadgetConfigId(context, { gadget_eid = evt.source_eid }) if evt.param1 == 1 then ScriptLib.SetGroupGadgetStateByConfigId(context, 0, this_gadget, GadgetState.GearStart ) return 0 end if evt.param1 == 0 then ScriptLib.SetGroupGadgetStateByConfigId(context, 0, this_gadget, GadgetState.Defautl ) return 0 end return 0 end -- 触发条件 function condition_EVENT_ENTER_REGION_26(context, evt) ScriptLib.PrintLog("condition_start") if evt.param1 ~= 26 then return false end if 5 ~= evt.param2 then return false end ScriptLib.PrintLog("condition_end") return true end -- 触发操作 function action_EVENT_ENTER_REGION_26(context, evt) ScriptLib.PrintLog("action_start") if 0 ~= ScriptLib.CreateGadget(context, {config_id = 43}) then return -1 end ScriptLib.PrintLog("action_end") return 0 end