--================================================================ -- -- 配置 -- --================================================================ -- 怪物 monsters = { } -- NPC npcs = { } -- 装置 gadgets = { { config_id = 1881, gadget_id = 70210011, pos = { x = 1295.4, y = 255.5, z = -1512.5 }, rot = { x = 0.0, y = 314.5, z = 0.0 }, level = 1, chest_drop_id = 403303, isOneoff = true, persistent = true }, { config_id = 1882, gadget_id = 70210011, pos = { x = 1263.4, y = 255.1, z = -1534.8 }, rot = { x = 0.0, y = 311.3, z = 0.0 }, level = 1, chest_drop_id = 403303, isOneoff = true, persistent = true }, { config_id = 1883, gadget_id = 70210011, pos = { x = 1458.3, y = 242.1, z = -1609.4 }, rot = { x = 0.0, y = 103.1, z = 0.0 }, level = 1, chest_drop_id = 403303, isOneoff = true, persistent = true }, { config_id = 1884, gadget_id = 70210011, pos = { x = 1490.7, y = 244.1, z = -1578.7 }, rot = { x = 0.0, y = 167.6, z = 0.0 }, level = 1, chest_drop_id = 403303, isOneoff = true, persistent = true }, { config_id = 1885, gadget_id = 70210011, pos = { x = 1586.8, y = 258.8, z = -1538.0 }, rot = { x = 0.0, y = 183.3, z = 0.0 }, level = 1, chest_drop_id = 403303, isOneoff = true, persistent = true }, { config_id = 1886, gadget_id = 70210011, pos = { x = 1299.0, y = 267.5, z = -1702.4 }, rot = { x = 0.0, y = 289.2, z = 0.0 }, level = 1, chest_drop_id = 403303, isOneoff = true, persistent = true }, { config_id = 1887, gadget_id = 70210011, pos = { x = 1248.1, y = 262.9, z = -1721.4 }, rot = { x = 0.0, y = 27.3, z = 0.0 }, level = 1, chest_drop_id = 403303, isOneoff = true, persistent = true }, { config_id = 1912, gadget_id = 70210011, pos = { x = 1356.1, y = 256.2, z = -1675.4 }, rot = { x = 0.0, y = 188.2, z = 0.0 }, level = 1, chest_drop_id = 403303, isOneoff = true, persistent = true }, { config_id = 2102, gadget_id = 70210021, pos = { x = 1493.7, y = 269.2, z = -1774.8 }, rot = { x = 0.0, y = 262.3, z = 0.0 }, level = 1, chest_drop_id = 403324, isOneoff = true, persistent = true }, { config_id = 2412, gadget_id = 70210011, pos = { x = 1312.9, y = 271.5, z = -1501.0 }, rot = { x = 0.0, y = 323.9, z = 0.0 }, level = 1, chest_drop_id = 403303, isOneoff = true, persistent = true }, { config_id = 2600, gadget_id = 70210021, pos = { x = 1474.5, y = 330.1, z = -1981.3 }, rot = { x = 0.0, y = 200.8, z = 0.0 }, level = 1, chest_drop_id = 403323, isOneoff = true, persistent = true } } -- 区域 regions = { { config_id = 301, shape = RegionShape.SPHERE, radius = 5, pos = { x = 1384.3, y = 236.4, z = -1603.4 } } } -- 触发器 triggers = { { name = "CLIENT_EXECUTE_301", event = EventType.EVENT_CLIENT_EXECUTE, source = "ChestStateChange", condition = "", action = "action_EVENT_CLIENT_EXECUTE_301", trigger_count = 0 } } -- 变量 variables = { } --================================================================ -- -- 初始化配置 -- --================================================================ -- 初始化时创建 init_config = { suite = 1, rand_suite = true, npcs = { } } --================================================================ -- -- 小组配置 -- --================================================================ suites = { { -- suite_id = 0, -- description = , monsters = { }, gadgets = { 1881, 1882, 1883, 1884, 1885, 1886, 1887, 1912, 2102, 2412, 2600 }, regions = { 301 }, triggers = { "CLIENT_EXECUTE_301" }, rand_weight = 100 } } --================================================================ -- -- 触发器 -- --================================================================ -- 触发条件 -- 触发操作 function action_EVENT_CLIENT_EXECUTE_301(context, evt) if evt.param1 == 0 then local this_chest = ScriptLib.GetGadgetConfigId(context, { gadget_eid = evt.source_eid }) local this_group = ScriptLib.GetContextGroupId(context) ScriptLib.SetGroupGadgetStateByConfigId(context, this_group, this_chest, GadgetState.Default) return 0 end end