--================================================================ -- -- 配置 -- --================================================================ -- 怪物 monsters = { { config_id = 484, monster_id = 21010601, pos = { x = 2178.7, y = 244.7, z = -1589.0 }, rot = { x = 0.0, y = 3.9, z = 0.0 }, level = 8, drop_id = 303002, disableWander = true }, { config_id = 485, monster_id = 21010601, pos = { x = 2180.0, y = 244.9, z = -1586.6 }, rot = { x = 0.0, y = 14.4, z = 0.0 }, level = 8, drop_id = 303002, disableWander = true }, { config_id = 486, monster_id = 21010601, pos = { x = 2206.6, y = 250.3, z = -1628.8 }, rot = { x = 0.0, y = 6.8, z = 0.0 }, level = 9, drop_id = 303003, disableWander = true }, { config_id = 487, monster_id = 21010601, pos = { x = 2197.1, y = 249.9, z = -1627.5 }, rot = { x = 0.0, y = 30.9, z = 0.0 }, level = 9, drop_id = 303003, disableWander = true }, { config_id = 711, monster_id = 21010201, pos = { x = 2176.5, y = 244.6, z = -1588.2 }, rot = { x = 0.0, y = 11.8, z = 0.0 }, level = 8, drop_id = 303002, disableWander = true } } -- NPC npcs = { } -- 装置 gadgets = { { config_id = 2600, gadget_id = 70210011, pos = { x = 2165.6, y = 239.2, z = -1535.4 }, rot = { x = 0.0, y = 330.6, z = 0.0 }, level = 1, chest_drop_id = 403302, isOneoff = true } } -- 区域 regions = { { config_id = 298, shape = RegionShape.SPHERE, radius = 5, pos = { x = 2191.1, y = 247.2, z = -1591.7 } } } -- 触发器 triggers = { { name = "CLIENT_EXECUTE_298", event = EventType.EVENT_CLIENT_EXECUTE, source = "ChestStateChange", condition = "", action = "action_EVENT_CLIENT_EXECUTE_298", trigger_count = 0 } } -- 变量 variables = { } --================================================================ -- -- 初始化配置 -- --================================================================ -- 初始化时创建 init_config = { suite = 1, rand_suite = true, npcs = { } } --================================================================ -- -- 小组配置 -- --================================================================ suites = { { -- suite_id = 0, -- description = , monsters = { 484, 485, 486, 487, 711 }, gadgets = { 2600 }, regions = { 298 }, triggers = { "CLIENT_EXECUTE_298" }, rand_weight = 100 } } --================================================================ -- -- 触发器 -- --================================================================ -- 触发条件 -- 触发操作 function action_EVENT_CLIENT_EXECUTE_298(context, evt) if evt.param1 == 0 then local this_chest = ScriptLib.GetGadgetConfigId(context, { gadget_eid = evt.source_eid }) local this_group = ScriptLib.GetContextGroupId(context) ScriptLib.SetGroupGadgetStateByConfigId(context, this_group, this_chest, GadgetState.Default) return 0 end end