--================================================================ -- -- 配置 -- --================================================================ -- 怪物 monsters = { } -- NPC npcs = { } -- 装置 gadgets = { { config_id = 3382, gadget_id = 70310001, pos = { x = 2997.1, y = 239.0, z = -1737.3 }, rot = { x = 0.0, y = 300.5, z = 0.0 }, level = 1, state = GadgetState.GearStart }, { config_id = 3383, gadget_id = 70310001, pos = { x = 3000.7, y = 238.6, z = -1734.5 }, rot = { x = 0.0, y = 41.0, z = 0.0 }, level = 1, state = GadgetState.GearStart } } -- 区域 regions = { { config_id = 258, shape = RegionShape.SPHERE, radius = 5, pos = { x = 2998.6, y = 238.9, z = -1735.8 } }, { config_id = 406, shape = RegionShape.SPHERE, radius = 5, pos = { x = 2996.4, y = 239.2, z = -1731.3 } }, { config_id = 441, shape = RegionShape.SPHERE, radius = 5, pos = { x = 2996.4, y = 239.2, z = -1731.3 } } } -- 触发器 triggers = { { name = "CLIENT_EXECUTE_258", event = EventType.EVENT_CLIENT_EXECUTE, source = "FireSourceChange", condition = "", action = "action_EVENT_CLIENT_EXECUTE_258", trigger_count = 0 }, { name = "CLIENT_EXECUTE_406", event = EventType.EVENT_CLIENT_EXECUTE, source = "FireSourceChange", condition = "", action = "action_EVENT_CLIENT_EXECUTE_406", trigger_count = 0 }, { name = "CLIENT_EXECUTE_441", event = EventType.EVENT_CLIENT_EXECUTE, source = "FireSourceChange", condition = "", action = "action_EVENT_CLIENT_EXECUTE_441", trigger_count = 0 } } -- 变量 variables = { } --================================================================ -- -- 初始化配置 -- --================================================================ -- 初始化时创建 init_config = { suite = 1, rand_suite = true, npcs = { } } --================================================================ -- -- 小组配置 -- --================================================================ suites = { { -- suite_id = 0, -- description = , monsters = { }, gadgets = { 3382, 3383 }, regions = { 258, 406, 441 }, triggers = { "CLIENT_EXECUTE_258", "CLIENT_EXECUTE_406", "CLIENT_EXECUTE_441" }, rand_weight = 100 } } --================================================================ -- -- 触发器 -- --================================================================ -- 触发条件 -- 触发操作 function action_EVENT_CLIENT_EXECUTE_258(context, evt) -- 针对groupid为 133003339 中该config对应的物件进行状态改变操作 local this_gadget = ScriptLib.GetGadgetConfigId(context, { gadget_eid = evt.source_eid }) --ScriptLib.PrintLog("config_id="..this_gadget) if evt.param1 == 1 then ScriptLib.SetGroupGadgetStateByConfigId(context, 133003339, this_gadget, GadgetState.GearStart ) return 0 end if evt.param1 == 0 then ScriptLib.SetGroupGadgetStateByConfigId(context, 133003339, this_gadget, GadgetState.Default ) return 0 end return 0 end -- 触发条件 -- 触发操作 function action_EVENT_CLIENT_EXECUTE_406(context, evt) local this_gadget = ScriptLib.GetGadgetConfigId(context, { gadget_eid = evt.source_eid }) local this_group = ScriptLib.GetContextGroupId(context) if evt.param1 == 1 then ScriptLib.SetGroupGadgetStateByConfigId(context, this_group, this_gadget, GadgetState.GearStart ) return 0 end if evt.param1 == 0 then ScriptLib.SetGroupGadgetStateByConfigId(context, this_group, this_gadget, GadgetState.Defautl ) return 0 end return 0 end -- 触发条件 -- 触发操作 function action_EVENT_CLIENT_EXECUTE_441(context, evt) local this_gadget = ScriptLib.GetGadgetConfigId(context, { gadget_eid = evt.source_eid }) local this_group = ScriptLib.GetContextGroupId(context) if evt.param1 == 1 then ScriptLib.SetGroupGadgetStateByConfigId(context, this_group, this_gadget, GadgetState.GearStart ) return 0 end if evt.param1 == 0 then ScriptLib.SetGroupGadgetStateByConfigId(context, this_group, this_gadget, GadgetState.Default ) return 0 end return 0 end