--================================================================ -- -- 配置 -- --================================================================ -- 怪物 monsters = { { config_id = 224, monster_id = 20011401, pos = { x = 2233.7, y = 203.7, z = -476.5 }, rot = { x = 0.0, y = 282.3, z = 0.0 }, level = 10, drop_id = 303002, disableWander = true }, { config_id = 338, monster_id = 21010101, pos = { x = 2221.0, y = 204.0, z = -501.7 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 11 } } -- NPC npcs = { } -- 装置 gadgets = { { config_id = 233, gadget_id = 70210011, pos = { x = 2235.4, y = 202.9, z = -476.7 }, rot = { x = 357.9, y = 296.4, z = 359.1 }, level = 1, chest_drop_id = 403302, isOneoff = true }, { config_id = 290, gadget_id = 70210011, pos = { x = 2208.6, y = 220.9, z = -477.4 }, rot = { x = 9.3, y = 19.8, z = 2.3 }, level = 1, chest_drop_id = 403302, isOneoff = true }, { config_id = 291, gadget_id = 70290003, pos = { x = 2208.7, y = 220.4, z = -475.9 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 1 }, { config_id = 292, gadget_id = 70500000, pos = { x = 2208.7, y = 220.5, z = -476.0 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 1, point_type = 3003, owner = 291 }, { config_id = 293, gadget_id = 70500000, pos = { x = 2208.7, y = 220.5, z = -475.8 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 1, point_type = 3003, owner = 291 }, { config_id = 493, gadget_id = 70290001, pos = { x = 2194.7, y = 211.3, z = -510.7 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 1 }, { config_id = 494, gadget_id = 70500000, pos = { x = 2194.7, y = 211.9, z = -510.3 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 1, point_type = 3002, owner = 493 }, { config_id = 495, gadget_id = 70500000, pos = { x = 2194.6, y = 212.2, z = -511.1 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 1, point_type = 3002, owner = 493 }, { config_id = 496, gadget_id = 70500000, pos = { x = 2194.9, y = 212.6, z = -510.8 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 1, point_type = 3002, owner = 493 } } -- 区域 regions = { { config_id = 106, shape = RegionShape.SPHERE, radius = 5, pos = { x = 2221.9, y = 202.6, z = -489.9 } } } -- 触发器 triggers = { { name = "CLIENT_EXECUTE_106", event = EventType.EVENT_CLIENT_EXECUTE, source = "ChestStateChange", condition = "", action = "action_EVENT_CLIENT_EXECUTE_106", trigger_count = 0 } } -- 变量 variables = { } --================================================================ -- -- 初始化配置 -- --================================================================ -- 初始化时创建 init_config = { suite = 1, rand_suite = true, npcs = { } } --================================================================ -- -- 小组配置 -- --================================================================ suites = { { -- suite_id = 0, -- description = , monsters = { 224, 338 }, gadgets = { 233, 290, 291, 292, 293, 493, 494, 495, 496 }, regions = { 106 }, triggers = { "CLIENT_EXECUTE_106" }, rand_weight = 100 } } --================================================================ -- -- 触发器 -- --================================================================ -- 触发条件 -- 触发操作 function action_EVENT_CLIENT_EXECUTE_106(context, evt) if evt.param1 == 0 then local this_chest = ScriptLib.GetGadgetConfigId(context, { gadget_eid = evt.source_eid }) local this_group = ScriptLib.GetContextGroupId(context) ScriptLib.SetGroupGadgetStateByConfigId(context, this_group, this_chest, GadgetState.Default) return 0 end end