--================================================================ -- -- 配置 -- --================================================================ -- 怪物 monsters = { } -- NPC npcs = { } -- 装置 gadgets = { { config_id = 307, gadget_id = 70310003, pos = { x = 2143.3, y = 233.0, z = -456.2 }, rot = { x = 0.0, y = 287.8, z = 0.0 }, level = 1, state = GadgetState.GearStart }, { config_id = 308, gadget_id = 70220013, pos = { x = 2146.3, y = 232.5, z = -460.6 }, rot = { x = 3.4, y = 118.3, z = 354.7 }, level = 1 }, { config_id = 309, gadget_id = 70220014, pos = { x = 2146.7, y = 233.0, z = -458.1 }, rot = { x = 0.1, y = 202.5, z = 0.2 }, level = 1 }, { config_id = 310, gadget_id = 70210011, pos = { x = 2147.9, y = 232.9, z = -459.0 }, rot = { x = 0.0, y = 9.3, z = 355.3 }, level = 1, chest_drop_id = 403301, isOneoff = true }, { config_id = 474, gadget_id = 70220005, pos = { x = 2144.0, y = 232.7, z = -459.9 }, rot = { x = 0.0, y = 145.3, z = 0.0 }, level = 1 } } -- 区域 regions = { { config_id = 112, shape = RegionShape.SPHERE, radius = 5, pos = { x = 2147.9, y = 232.8, z = -459.2 } }, { config_id = 113, shape = RegionShape.SPHERE, radius = 5, pos = { x = 2147.9, y = 232.8, z = -459.2 } } } -- 触发器 triggers = { { name = "CLIENT_EXECUTE_112", event = EventType.EVENT_CLIENT_EXECUTE, source = "ChestStateChange", condition = "", action = "action_EVENT_CLIENT_EXECUTE_112", trigger_count = 0 }, { name = "CLIENT_EXECUTE_113", event = EventType.EVENT_CLIENT_EXECUTE, source = "FireSourceChange", condition = "", action = "action_EVENT_CLIENT_EXECUTE_113", trigger_count = 0 } } -- 变量 variables = { } --================================================================ -- -- 初始化配置 -- --================================================================ -- 初始化时创建 init_config = { suite = 1, rand_suite = true, npcs = { } } --================================================================ -- -- 小组配置 -- --================================================================ suites = { { -- suite_id = 0, -- description = , monsters = { }, gadgets = { 307, 308, 309, 310, 474 }, regions = { 112, 113 }, triggers = { "CLIENT_EXECUTE_112", "CLIENT_EXECUTE_113" }, rand_weight = 100 } } --================================================================ -- -- 触发器 -- --================================================================ -- 触发条件 -- 触发操作 function action_EVENT_CLIENT_EXECUTE_112(context, evt) if evt.param1 == 0 then local this_chest = ScriptLib.GetGadgetConfigId(context, { gadget_eid = evt.source_eid }) local this_group = ScriptLib.GetContextGroupId(context) ScriptLib.SetGroupGadgetStateByConfigId(context, this_group, this_chest, GadgetState.Default) return 0 end end -- 触发条件 -- 触发操作 function action_EVENT_CLIENT_EXECUTE_113(context, evt) local this_gadget = ScriptLib.GetGadgetConfigId(context, { gadget_eid = evt.source_eid }) local this_group = ScriptLib.GetContextGroupId(context) if evt.param1 == 1 then ScriptLib.SetGroupGadgetStateByConfigId(context, this_group, this_gadget, GadgetState.GearStart ) return 0 end if evt.param1 == 0 then ScriptLib.SetGroupGadgetStateByConfigId(context, this_group, this_gadget, GadgetState.Default ) return 0 end return 0 end