local baseClass = require("UAuto/Base/UAutoLuaTestBase") local UAutoLuaTestCase = class("CombatBase", baseClass) local self = UAutoLuaTestCase self.base = TestCaseCombatBase() self.TestFixture = "CombatBase" self.safePos = "1955.741 196.5956 -1298.704" self.center = CS.UnityEngine.Vector3(1955.741, 196.5956, -1298.704) self.doSkillCount = 10 self.doSkillWait = 0.2 self.caseWait = 5 self.entityManager = singletonManager:GetSingletonInstance("MoleMole.EntityManager") self.monsterIdx=0 self.MonsterPeers= { {21010101,"Hili_None_01"}, {21020101,"Brute_None_Shield"}, {21020201,"Brute_None_Axe"}, {20010101,"Slime_Grass_02"}, {20010201,"Slime_Grass_03"}, {20010301,"Slime_Wind_02"}, {20010401,"Slime_Wind_03"}, {20010501,"Slime_Electric_02"}, {20010601,"Slime_Electric_03"}, {20010701,"Slime_Electric_03_Positive"}, {20010801,"Slime_Ice_02"}, {20010901,"Slime_Ice_03"}, {20011001,"Slime_Water_02"}, {20011101,"Slime_Water_03"}, {21010201,"Hili_None"}, {21010301,"Hili_None"}, {21010401,"Hili_None"}, {21010501,"Hili_Fire"}, {21010601,"Hili_Fire"}, {21010701,"Hili_Fire"}, {21010901,"Hili_Ice"}, {21011001,"Hili_Electric"}, {20011201,"Slime_Fire"}, {20011301,"Slime_Fire"}, {20011401,"Slime_Rock"}, {20011501,"Slime_Rock"}, {22010101,"Abyss_Fire"}, {22010201,"Abyss_Ice"}, {22010301,"Abyss_Water"}, {21030101,"Shaman_Water"}, {21030201,"Shaman_Grass"}, {21030301,"Shaman_Wind"}, {23040101,"Defender_None"}, } self.MonsterPeersInHit= { {21010101,"Hili_None_01"}, {21020101,"Brute_None_Shield"}, {20010301,"Slime_Wind_02"}, {21010501,"Hili_Fire"}, {22010101,"Abyss_Fire"}, {21030101,"Shaman_Water"}, } self.Avatars={"Anbo","Ayaka","Barbara","Diluc","Kaeya","Lisa","PlayerBoy","PlayerGirl","Qin","Razor","Venti","Xiangling"} --girl Male Lady Boy self.BeHitAvatars={"Anbo","Diluc","Lisa","Razor"} --self.Avatars={"Anbo"} function self:CreateMonsters() self.base:MonsterAI(false) for idx,monsterPeer in ipairs(self.MonsterPeersInHit) do self.MonsterId = monsterPeer[1] self.MonsterKeyWord = monsterPeer[2] self.base:CreateMonsterByAngle(self.MonsterId, (10 * idx % 360)) end end function self:SetAvatarPos(pos) local entityManager = singletonManager:GetSingletonInstance("MoleMole.EntityManager") local localAvatar = entityManager:GetLocalAvatarEntity() localAvatar:SetPosition(pos) end function self:MonsterRefocus() self:SetAvatarPos(self.center) yield_return(self:WaitFoundEntityById(self.MonsterId)) yield_return(self.base:MoveToPosition(self.foundEntity.transform.position,30,4)) yield_return(self.base:RotateCamera(self.foundEntity.transform.position)) self.base:SetCheckMonster(self.foundEntity.runtimeID) end return self