local baseClass = require("UAuto/TestCases/Element/ElementBase") local UAutoLuaTestCase = class("ElectricFireReaction", baseClass) local self = UAutoLuaTestCase self.TestFixture = "ElectricFireReaction" self.Category = "元素" self.Description = "元素反应-电<-火" self.Element = "Electric" self.CatalystElement = "Fire" self.ElementMonster = self:GetOneMonsterByElement(self.Element) self.CatalystMonster = self:GetOneMonsterByElement(self.CatalystElement) self.OrderIndex = 1; self.CheckMonster = { Order = self.OrderIndex, Type = CaseType.MonoTest, Description = "电元素怪物与火反应", Action = UAutoCoroutine(function() yield_return(self.base:RunGM("goto "..self.GrassPos,true,true)) yield_return(self.base:RunGM("KILL MONSTER ALL")) yield_return(self.base:RunGM("WUDI ON")) self.base:MonsterAI(false) yield_return(self.base:RunGM("MONSTER "..tostring(self.ElementMonster["id"]).." 1 1")) yield_return(self:WaitFoundEntity(self.ElementMonster["keyword"])) yield_return(self.base:RunGM("WUDI MONSTER ON")) yield_return(self:ChangeAvatar("Anbo")) yield_return(self.base:RunGM("ENERGY INFINITE ON")) yield_return(self.base:MoveToEntity(self.foundEntity, self.FindTimeOut, self.ElementMonster["fatrange"])) yield_return(self.base:Skill(4)) yield_return(self.base:CheckElectricReaction(self.CatalystElement, self.foundEntity)) end) } self.OrderIndex = self.OrderIndex + 1; self.CheckAvatar = { Order = self.OrderIndex, Type = CaseType.MonoTest, Description = "电元素武将与火反应", Action = UAutoCoroutine(function() yield_return(self:ChangeAvatar("Razor")) yield_return(self.base:RunGM("KILL MONSTER ALL")) yield_return(self.base:RunGM("WUDI ON")) yield_return(self.base:RunGM("ENERGY INFINITE ON")) yield_return(self.base:Skill(4)) self.base:MonsterAI(true) -- self.base:CreateMonster(self.iceTypicalMonster[1]) yield_return(self.base:RunGM("MONSTER "..tostring(self.CatalystMonster["id"]).." 1 1")) yield_return(self:WaitFoundEntity(self.CatalystMonster["keyword"])) yield_return(self.base:CheckElectricReaction(self.CatalystElement)) yield_return(self.base:RunGM("KILL MONSTER ALL")) end) } return self