local baseClass = require('UAuto/TestCases/Quest/302/QuestBase_302') local UAutoLuaTestCase = class("QuestBranch_302",baseClass) local self = UAutoLuaTestCase UAutoLuaTestCase.TestFixture = self.__className self.Description="派蒙的指引,去过蒙得城的分支情况" self.Category = "任务系统" self.SetUp = { Order=0.1, Category="任务系统", Description = "初始化,clear all", Type = CaseType.MonoTest, Action = UAutoCoroutine(function() yield_return(self.base:SetUpVariables()) yield_return(self.base:RunGM("clear all",true,true)) end) } self.Branch30207 = { Order=1, Category="任务系统", Type = CaseType.MonoTest, Description = "去蒙得城后再跑引导任务", Action = UAutoCoroutine(function() self.questID = 302 yield_return(self:Step_30201()) --yield_return(self:Step_30202()) --yield_return(self:Step_30203()) yield_return(self:Step_30204()) yield_return(self:TriggerMengDeTask()) yield_return(self.base:TelePort(self.endPosition)) yield_return(self:Step_30203()) yield_return(self:Step_30205()) yield_return(self:Step_30206()) --self:CheckQuestPromtOnMiniMap() end) } return self