local baseClass = require('UAuto/TestCases/Quest/QuestBase') local UAutoLuaTestCase = class("QuestBase_353",baseClass) local self = UAutoLuaTestCase function self.Step_35301() --yield_return(self.base:RunGM("Quest Accept 35201")) yield_return(self:WaitCheckQuestState(35201,QuestState.QUEST_STATE_UNFINISHED,QState.ACCEPTED)) yield_return(self.base:RunGM("Quest Finish 35301")) yield_return(self:WaitCheckQuestState(35201,QuestState.QUEST_STATE_FINISHED,QState.UPDATED)) end function self.Step_35302() yield_return(self.base:RunGM("Quest Finish 35302")) yield_return(self:WaitCheckQuestState(35202,QuestState.QUEST_STATE_FINISHED,QState.UPDATED)) end function self.Step_35303() yield_return(self.base:RunGM("Quest Finish 35303")) yield_return(self:WaitCheckQuestState(35203,QuestState.QUEST_STATE_FINISHED,QState.UPDATED)) end function self.Step_35304() yield_return(self.base:RunGM("Quest Finish 35304")) yield_return(self:WaitCheckQuestState(35204,QuestState.QUEST_STATE_FINISHED,QState.UPDATED)) end function self.Step_35305() yield_return(self.base:RunGM("Quest Finish 35305")) yield_return(self:WaitCheckQuestState(35205,QuestState.QUEST_STATE_FINISHED,QState.FINISHED)) end return self