GSServer-CBT/soggy-mistress/proto/DungeonPlayerDieNotify.proto

23 lines
401 B
Protocol Buffer

syntax = "proto3";
import "PlayerDieType.proto";
message DungeonPlayerDieNotify {
enum CmdId {
option allow_alias = true;
NONE = 0;
CMD_ID = 911;
ENET_CHANNEL_ID = 0;
ENET_IS_RELIABLE = 1;
}
oneof Entity {
uint32 monsterId = 6;
uint32 gadgetId = 7;
}
uint32 dungeonId = 1;
PlayerDieType dieType = 2;
uint32 reviveCount = 3;
uint32 waitTime = 4;
uint32 murdererEntityId = 5;
}