syntax = "proto3";
message PlayerCookReq {
enum CmdId {
option allow_alias = true;
NONE = 0;
CMD_ID = 148;
ENET_CHANNEL_ID = 0;
ENET_IS_RELIABLE = 1;
IS_ALLOW_CLIENT = 1;
}
uint32 recipeId = 1;
uint32 qteQuality = 2;
uint32 assistAvatar = 3;