syntax = "proto3";
message SceneKickPlayerNotify {
enum CmdId {
option allow_alias = true;
NONE = 0;
CMD_ID = 273;
ENET_CHANNEL_ID = 0;
ENET_IS_RELIABLE = 1;
IS_ALLOW_CLIENT = 1;
}
uint32 kickerUid = 1;
uint32 targetUid = 2;