20 lines
447 B
Protocol Buffer
20 lines
447 B
Protocol Buffer
syntax = "proto3";
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import "SceneWeaponInfo.proto";
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import "MonsterBornType.proto";
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message SceneMonsterInfo {
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uint32 monsterId = 1;
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uint32 groupId = 2;
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uint32 configId = 3;
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repeated SceneWeaponInfo weaponList = 4;
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uint32 authorityPeerId = 5;
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repeated uint32 affixList = 6;
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bool isElite = 7;
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uint32 ownerEntityId = 8;
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uint32 summonedTag = 9;
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map<uint32, uint32> summonTagMap = 10;
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uint32 poseId = 11;
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MonsterBornType bornType = 12;
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}
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