GSServer-CBT/soggy-mistress/proto/SceneMonsterInfo.proto

20 lines
447 B
Protocol Buffer

syntax = "proto3";
import "SceneWeaponInfo.proto";
import "MonsterBornType.proto";
message SceneMonsterInfo {
uint32 monsterId = 1;
uint32 groupId = 2;
uint32 configId = 3;
repeated SceneWeaponInfo weaponList = 4;
uint32 authorityPeerId = 5;
repeated uint32 affixList = 6;
bool isElite = 7;
uint32 ownerEntityId = 8;
uint32 summonedTag = 9;
map<uint32, uint32> summonTagMap = 10;
uint32 poseId = 11;
MonsterBornType bornType = 12;
}