GSServer-CBT/soggy_resources/lua/Actor/Gadget/Q384Trigger.lua
Akbar Yahya e0d4d8040c melon
2022-11-21 16:30:31 +08:00

36 lines
978 B
Lua

require('Actor/ActorCommon')
local gadgetActorProxy = require('Actor/Gadget/GadgetActorProxy')
local Q384Trigger = class("Q384Trigger", gadgetActorProxy)
Q384Trigger.defaultAlias = "Q384Trigger"
local q384Cfg = require('Quest/Client/Q384ClientConfig')
-- local questActorProxy = require('Actor/Quest/QuestActorProxy')
-- local Questnew = class("Questnew", questActorProxy)
-- Questnew.defaultAlias = "Questnew"
-- local Quest384 = require('Quest/MQ384')
function Q384Trigger:OnPostDataPrepare()
end
function Q384Trigger:OnPostComponentPrepare()
self:AddComponentTrigger(30, DistType.EULER, M.Pos(0, 0.8, 0), self.TriggerIn, self.TriggerOut)
end
function Q384Trigger:TriggerIn()
print("Out Q384Trigger")
local quest = actorMgr:GetActor(q384Cfg.ActorAlias)
if quest ~= nil then
quest:FinishQuest(false, nil)
end
self:DestroySelf()
end
function Q384Trigger:TriggerOut()
--print("Exit " .. tostring(outCnt))
--self:DestroySelf()
end
return Q384Trigger