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https://gitlab.com/YuukiPS/GSServer-CBT.git
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40 lines
1.1 KiB
Lua
40 lines
1.1 KiB
Lua
require('Actor/ActorCommon')
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local gadgetActorProxy = require('Actor/Gadget/GadgetActorProxy')
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local QuestArea = class("QuestArea", gadgetActorProxy)
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QuestArea.defaultAlias = "QuestArea"
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QuestArea.areaRadius = 100
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QuestArea.areaDistType = DistType.EULER_XZ
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QuestArea.avatarOffset = M.Pos(0, 0, 0)
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QuestArea.questAreaInHandler = nil
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QuestArea.questAreaOutHandler = nil
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QuestArea.questAreaDelayOutHandler = nil
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function QuestArea:OnPostComponentPrepare()
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self:AddTimeDelayOutTrigger(self.areaRadius, self.areaDistType, self.targetTime, self.avatarOffset,
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self.questTriggerInHandler, self.questTriggerOutHandler, self.questTriggerDelayOutHandler)
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end
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function QuestArea:questTriggerInHandler()
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print("show quest area in ui")
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if self.questAreaInHandler ~= nil then
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self:questAreaInHandler()
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end
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end
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function QuestArea:questTriggerOutHandler()
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print("show quest area out ui")
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if self.questAreaOutHandler ~= nil then
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self:questAreaOutHandler()
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end
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end
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function QuestArea:questTriggerDelayOutHandler()
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print("show delay quest area out ui")
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if self.questAreaDelayOutHandler ~= nil then
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self:questAreaDelayOutHandler()
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end
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end
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return QuestArea |